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LAGO FSE and FSX

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I have been unisng Lago FSE fir FS9. Does anyone know if the will be compatible with FSX?

  • 3 weeks later...

From what I saw on the lago site, it does NOT work, and I gather from the dearth of the forum's messages, that all work on Lago has stopped...I hate that cause I've developed many local objects for my fs9.1...my farmhouse, barns, church, neighbors house, shopping center in town...etc etc...groannnnnn...all done in Gmax...Chas

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  • Commercial Member

>I hate that cause I've developed many>local objects for my fs9.1...my farmhouse, barns, church,>neighbors house, shopping center in town...etc>etc...groannnnnn...all done in Gmax...Once the new GMax gamepack is there (and that should be soon), you can very easily put these objects in a new FsX style library and use them again of course. You would just have to find a different tool to do the placement. But your hard work on the models themself should certainly not be lost.

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

  • 4 weeks later...

Arno,With respect, object reuse is one thing. Its quite another to be able to place those objects in real time with FS running. Lago was the only tool that could do that, and without it I would not have spent the time to change the default fs9 flat scenery at the below location, to what you see now, with every object you see excepting the AFCAD2 Strip, designed in Gmax and exported to Lago for placement. I understand, however, there might be some hope using ABACUS's EZ Scenery. Any info on using that and some sort of Gmax conversion tool? http://forums.avsim.net/user_files/161394.jpg

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