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Guest Captain Barfbag

Parking

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I have installed my airport(kricgates)which has probably 30 parking gates. Although it is great to have so many gates, there are gates located in "unusual" places around the field(one location looks to be a mile away from the airport). My question is: Would it be better to delete those gates that I do not want OR simply set the order planes park to original(which I assume are the positions at the terminal)? Thanks.GLB@KRIC

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Just use AFCAD to do anything you want with the gates. Delete em, move em, create new ones, change the priority.It's up to you!;)

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If you don't have access to the airport, you might want to go to Mapquest.com and bring up the satellite photo. If you're lucky, you'll see which parking spaces really have aircraft at them and which are next to, say, a bowling alley that got mis-interpreted as part of the airport. (In that case, of course, avoid the "perfect landing" where you touch down right on the centerline. That will earn you a 7-10 split.)

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