August 9, 200223 yr Flew into LSPM yesterday (Ambri). I love this approach - very difficult. But, I noted that runway lights didn't come on. How does one get the lights on? It made the approach a bit more challenging!Also, as I was parking the plane (see second shot) and "crashed" into an invisible object. Thought I should point that out. How does one correct this?-DK----David KohlFly! II v230Dell 8200 P4/1.8G, 1024MB RAM, Nvidia GF4 Ti4600 v29.42, WinXP Home Edition.CH Pro Pedals and Yoke USB.
August 9, 200223 yr David,I'll have to check the published info on lighting for this airport - it could be that Fly!II's DB doesn't include proper lighting for it. If it doesn't, I'll try to post a DEX file to fix the issue for you.As far as crashing into invisible objects is concerned, this appears to be a Fly! issue for this area. Danny mentioned this in his NOTAM file included with the scenery. The only work-around he was able to come up with was to turn off "detect collisions" under realism settings. Randall Rocke
August 10, 200223 yr DK,All of my resources have no lights listed for the LSPM runway. The operational hours are given as 0900 - 1900 Zulu, so this airport appears to be closed in the early evening or at dusk. I'm sure TRI was trying to be realistic - they could find no listings for lights, therefore none were included. Now, this doesn't mean that the runway is lightless, it just means there is no publication that will verify it (or tell us the type). My gut feeling on this, considering the hours, is that they don't exist.To really be realistic, you probably need to turn off the taxiway lighting also. Randall Rocke
August 12, 200223 yr Author Hmmm... I never did figure out how to do the DB editing. So I would say, let's just leave it -- for realism sake. Thanks for the info.-DK----David KohlFly! II v230Dell 8200 P4/1.8G, 1024MB RAM, Nvidia GF4 Ti4600 v29.42, WinXP Home Edition.CH Pro Pedals and Yoke USB.
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