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10.2.3 Update- Any Problems?

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Hi All,I'm planning on installing the OS10.2.3 update (from 10.2.2), and was wondering if anyone else had done it already and experienced any issues/problems with Fly2? Can't imagine what they might be, but I vaguely remember somone mentioning something.Best,Joel

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Joel,Go for it, it is finally usable with Fly!II . I switched to both Fly!2.5.240 and MacOS 10.2.3 at the same time so I could not tell which one gave the most improvement, but it is now as fast as it used to be pre-patched on OS9. I know that there was a major overhaul of the OpenGL framework in 10.2.3 (which was quite risky to do for an update, by the way), and this must have contributed, definitely.And I can finally say good bye to my OS9 partition,as it was my last application that required OS9 :-)TiBook G4 800Mhz, 512MB RAMcheers,

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FYI no change to frame rates in the 10.2.3 update- I think it may have affected some ATI cards or something, but I'm not seeing any difference between this and 10.2.2...Best,Joel

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Just tried several installations of Fly! II with OS X 10.2.3. The following problems remain unresolved:1. Error message "cannot open system.pod"2. Installed MacSoft patch 2.10. Game opened but would not recognize my Joystick. The Mouse could cause movement in the X and Y axes per the Test option. 3. Installed patch 2.4/2.5 without success. system here is Mac G4 512mb Apple Cinema 23" dual 1gig. Any suggestions would be appreciated. Have emailed Macsoft. thankstom

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That's the first I've heard of such problems, Tom- it was a smooth install/update on my G4.Best,Joel

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Tom,I don't know what sequence you used, but maybe this would help:[ul][li]remove all FlyII files currently installed[li]do a "clean" install of FlyII from the CD but don't launch Fly yet[li]Skip the internim patch from MacSoft (I think the 240 patch includes the interim one)[li]Apply the 240 patch to the clean copy.[/ul]Before the 240 patch, FlyII had major problems with X, including lack of joystick support. It's possible that it wrote some files that the patch couldn't handle.I have two installations of FlyII on my computer and Sherlock II couldn't find "system.pod" anywhere, so I don't know why that error would pop up.Fly doesn't use pref files in the System folder like most Mac programs. The info is stored in the Fly>System folder in files like fly.ini, control.txt, render.ini, default.key, camera.sav, lang1.kbd, etc. Thus, those files get added to or altered when you launch FlyII. A single launch may put garbage in one of those that the patch can't handle.Hope this helps!

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Tom,I have the same configuration as you for my desktop and I have not seen your system.pod problem either. What I have seen is degraded Joystick behavior since moving to the patch (or 10.2.3, it is hard to tell, but I'd swear I now have the same problem in OS9).What is your Joystick? Mine is a Wingman Logitec Extreme and I basically can not adjust the slider anymore.Regarding your particular mouse problem, I think I remember seeing it once:Both mouse and Joystick are USB. It occurred when unplugging the mouse after plugging in the Joystick: somehow the system got confused between the two, and Fly would list in the Test-Axis window, in a pop up, both the Joystick and the mouse, with the mouse selected. Try selecting the Joystick if it is present in the Fly Test-Axis pop-up. Otherwise, try rebooting your system, if that is not enough, then the configuration has been saved by Fly. Try moving away the Fly/Control.txt and the Fly/Fly Controller Diagnostics.txt files (the first one will be recreated at start-up, the second one does not seem to be used at all).That did it for me, I hope this helps.

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Guys,I have tried to "update" my copy of FLY! 2 probably at LEAST four (4) times...TODAY!!Stuffit Expander will NOT extract to the FLY! 2 folder...All it does is create a new folderWITHIN the FLY! 2 folder I just installed!!!! (Using ver. 7.0.1)I'm starting to get just a LITTLE frustrated!Any help would be greatly appreciated.(btw-I've been dealing with Macs for at least 13 years, so I'm not a novice...I guess just don't get it.)Mac OS 10.2.3/G4-933/768 RAM/Superdrive/GeForce 4 Ti/Wingman Extreme jsThanks...Jim

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Jim,WHy not just extract to your desktop, then drag the files over? It's what I always do and works smoothly. Best,Joel

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Allan,After much consternation with DirecTV DSL AND SBC DSL,I FINALLY got back on the forums here.I can't launch FLY! 2 either, and that's AFTER doing a brand-spankin'new install...THREE TIMES!!!There's no way that I can use FLY! 2, although I really want to.The messsage that I get in regards to this file is:"Msg: Unable to open pod file systemstartup.podFile: podmain.cpp line 329Time: Tue Jan 28 16:29:13 2003errno = 89 (Mac OS error (-43))"Error Code Explanation:"-43 fnfErr File not found; Folder not found; Edition container not found; Target not found"This is really frustrating...JimTHAT is why I can't use FLY! 2.

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Joel,I've tried everything else....I'll give it a shot, and thanks...Jim

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I'll be interested in hearing about your framerates with the GeForce4 ti card when you're set up Jim, I also have that card and am not too pleased by its performance...Joel

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Joel,Sorry to report that I STILL can't get FLY! 2 to launch, even after trying your suggestion.I guess I'll have to find a "new" copy of FLY! 2 and start from there.Maybe this one somehow got corrupted.Maybe I'll find another copy of the patch (but I've already downloaded it once already. This time this was done with a fresh download ofthe patch, but they've both been from the Avsim library; maybe it's thefile here that's screwed up, I don't know.I'll wait and see if anyone else has a better idea; personally, I'mout of options!!Regards,Jim

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Jim,Are you sure you're dragging just the right files over, and replacing the old ones in the correct places? It's not so much an "install" process as just moving a few files.Joel

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Joel,Drag over and replace with like-named filesis all I'm doing...See my reply to Allan's post regarding error messages...Best regards,Jim

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Jim,I've had trouble with some files for other programs getting corrupted when I used Stuffit 7 but worked fine when I used v6. If you still have v6 around, try it. Try working from Classic--I suppose with 6 you have to.Have you tried patching a clean copy of FlyII? I have two complete installations of II on my HD, one at 216 with all the add-on goodies, and the other a clean install patched to 240. I can't find any system.pod file anywhere on my computer.Glad to see you back--we've got to get you running!

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Allan,I had to take the individual files out of the "System" folder (the second one thatwas in the update) to get FLY! 2 to work, but even though I've got it running, I don't remember it running this lousy on my system. This is the WORSE I've seen FLY! II run since I've had it!!The whole thing is runnning between about 11-15 fps (from what I can tell)which, in my opinion, is pretty bad!I'm open to any suggestions...(and it's good to be back!!!!!)Best regards,JimG4-933/60 GB/768 RAM/Superdrive/GeForce 4 Ti/OS 10.2.3/Logitech Wingman Extreme (crummy js-refurbed: never again-any ideas for a js? I had to toss all my serial stuff cause they weren't working...now there's a company that allows you to still use yourserial stuff with a G4...oh, well...) $300 down the drain...!

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Jim,You should be getting better performance than that - I do on my dual 800 G4. (I'm not sure, but I suspect that a faster single processor will do better than a slower dual.) However, at no point has performance under OS X matched performance under OS 9. Also, although the final patch restored much of the functionality of my FlightSim Yoke, I still have some problems programming the hatswitch. I know that it's a pain to boot into OS 9, but that's the best way to make Fly! work.The video card is another issue. All along, I don't think that we've seen the expected increments in performance with newer cards. As Richard pointed out on several occasions, there are bottlenecks within the Mac that prevent us from getting the performance that our PC friends get. -Franklin------------------------------Franklin TesslerDP 800Fly! for Mac Co-moderator

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Jim, I am curious to know if you have solved your problems in getting the new Fly! II patch.240 to run well on your system. I am experiencing the same problem you had; I get an error message which reads, "unable to open pod file systemstartup.pod" I acquired my version of Fly! II last August (v.216), and faithfully followed the instructions for implementing the v.240 patch. I too have dumped my Fly! II file in the trash and reloaded it three times with the patch, and still can't get it to run. You said you took the files out the the patch's System Folder; so where did you put them in the Fly! files? I also saw your note about problems with your Logitech joystick. I have the CH Products Flight Sim Yoke and it works great with Fly! II on OS 9.2. It also works great in OS X with the new made-for-OS X game World War II Air Combat.JohnG4/533/640 Mb RAM/Ge Force 3/64Mb/OS X v.10.2.3

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>Jim, > I am curious to know if you have solved your problems in >getting the new Fly! II patch.240 to run well on your >system. I am experiencing the same problem you had; I get an >error message which reads, "unable to open pod file >systemstartup.pod" Ditto for me! I installed and updated the Fly! II patch with 10.2.3 system already in place, & I have no idea what to do! Now that I finally have a system to use Fly! II, I would really like to use it! (TiG4, 867MHz, 768 RAM)Bill Zeilstra

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Well, I feel a bit silly. After reading others' posts, I decided to re-install the CD version of Fly! II, and then apply the patch. Didn't work the first time. Maybe I tried again out of superstition or something. But it's been up and running twice now, and I thought I would post a notice to that effect. don't know why it took.I installed while using 10.2.3, and found the frame rate to be 15-20 fps on a Skyhawk quickflight out of Chicago's Midway airport. Not bad!Don't know what else to say except that this list makes for valuable reading!Ti G4, 867 MHz, 768 Meg RAM, Logitech Wingman js

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Good for you. Maybe I need to download the patch again and apply it; that is the only thing I have not re-done. Gosh, it's frustrating. -John

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Bill,My question is in regards to the Logitech Wingman js.I am using one also in Fly II, 240 patch but running OS 10.1.2.I am noticing that all axes are not allowed their full range. They only go 7 out of the 10 marks on either side of center. When I run under OS 9 I do not have this problem, they go the full range. Do you have the same situation?Mike

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Hi Mike:My Logitech Wingma Extreme appears to register 100%.I'm using 10.2.3 with the 240 patch replacing newly installed CD files of Fly! II.I'm trying to get my map window to work! The auto- features aren't responding. I suppose I could go to my local FBO, but the electronic versions' placement of the aircraft is a nic efeature I miss.

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