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KalaK

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Posts posted by KalaK


  1. Hi there !Nice to see you both enjoy scenery and aircraft/repaints from FlightSim Greenland.Extreme Greenland Mesh files are only more corrected mesh/elevatoin for whole Greenland. With this many of the standard airports (FSX) will be more realistic.Then I have started to make even more higher resolution for some selected airport/areas.A more detailed information can be found here: http://www.flightsim.gl/Informations/tabid/56/Default.aspxNice with some feedback !Ulrik MotzfeldtFlightSim Greenland


  2. HiI have this question about fsx and scenery mesh.In FS X with SP1 I have LOD11 mesh. Even with mesh resolution 19m, I can't see the "right" terrain mesh from far distance. Only when I get very close the "right" terrain mesh is visible.How can this be fixed ? I need to have the terrain mesh visible all the time (far distance).KalaK


  3. Hi againWhen I ry to resample with this inf file:[source]Type = RawLayer = ElevationSourceDir = "SOURCE"SourceFile = "testx.bil"ulxMap = 380051.315152306ulyMap = 7429208.96492725nCols = 19382nRows = 11692xDim = 0.293556024668yDim = 0.293556024668NullValue = -9999BandLayout = BILByteOrder = IntelnBands = 1SampleType = SINT16[Destination]DestDir = "OUTPUT"DestBaseFileName = "TestX"DestFileType = BGLUseSourceDimensions = 1CompressionQuality = 99LOD = 4,10When I run the resample I get this:Microsoft Corp. Terrain Resampler 10.0.60905.0Copyright © 1995-2006 Microsoft Corp.Resample Info File: 'testx.inf'[source] Type = 'Raw'[source] Type = 'Raw'[source] SourceDir = 'SOURCE'[source] SourceFile = 'testx.bil'[source] Layer = 'Elevation'[source] SampleType = 'SINT16'[source] ByteOrder = 'Intel'[source] nBands = 1[source] NullValue = '-9999'[source] ULXMAP = 380051.315152[source] ULYMAP = 7429208.964927[source] NCOLS = 19382[source] NROWS = 11692[source] XDIM = 0.293556[source] YDIM = 0.293556[Destination] DestDir = 'OUTPUT'[Destination] DestBaseFileName = 'TestX'[Destination] LOD = '4,10'[Destination] DestFileType = 'BGL'[Destination] UseSourceDimensions = 1[Destination] CompressionQuality = 99Elapsed time: 00:00:00Compression statistics:Totals:Blocks: 0Resample completed successfully.No bgl is created. The folders and the bil file is there.Anyone have an idea what I should correct ?KalaKwww.kalak-flightsim.com


  4. HiI have now a terrain working in Global Mapper. When I open it in Global Mapper the terrain is visualized fine.But now I'm stucked.I would like to make this Global Mapper to a format for Flight Simulator X.Do anyone know how to make Global Mapper file useable in FSX?Any tutorial ?KalaKwww.kalak-flightsim.com


  5. Hi !Anyone have an idea, which program to use for making mesh maps fro topographic maps ?Have looked at Blackart, but can't get it working right - are missing a great tutorial - beside "Contour Line Extraction from a Difficult Topo Map using BLACKART" from blackarts homepage.KalaKwww.kalak-flightsim.com


  6. Hi !I wonder if it is possible to add a photo realistic texture to mesh.I'm working on a more realistic scenery for Nuuk, Greenland (BGGH) - you can look at it in http://www.kalak-flightsim.com I have made a better coastline with Ground2K.And with Architect 2000 I work on a photo realistic texture over this new ground.But is I use my other bgl file (with mesh), then the photo realistic texture only shows in areas where the hight is 1m.Anyone knows how to make the photo realistic texture to be used like other ground textures in Ground2K ?My other problem is the very strange objects in the airport (standard from MS).Those I would very much remove and insert my own objects. How can this be done ?Thanks for your time,Greetings from Greenland.KalaKwww.kalak-flightsim.com

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