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Basic Asa Setup Questions
pipper replied to pipper's topic in The AS16 and ASCA | Active Sky | Active Sky Next | XPAX Support ForumThanks Jim for the usual FAST reply (this is why I will forever buy AS applications)I guess what I am not understanding is the need for multiple snapshots. If I understand you correctly, I load up FE, and submit my usual textures. I tend to use one or two sets as I really enjoy these particular ones. Assuming I use set A, I then submit the 8 textures to FS. Then, I take a snapshot of them in ASA. So far so good. But you said take multiple snapshots. If I only use set A, then why the need for multiple snappers? Must I load set A snapshot every time I want to use ASA? It sounds like you said I didn't need to but I want to get this right. Kind thanks again.......Jswier
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Basic Asa Setup Questions
Hi Jim and the Hi Fi Team:I have owned every version of active sky, even the free one years back and have recently purchased the ASA for FS9 version. I only use FS9. I am completely bewildered by the ASA setup as regards use of add on scenery enhancing products. I am seeking blow by blow instructions on exactly HOW to add the following-1. GE Pro2. FE From the instructions I have read so far, it seems this is done via snapshots. Is this correct? Does ASA keep the settings for every flight we do as in AS6.5? Why do we need multiple snapshots at all if it does keep the settings? I look forward to using ASA and I know it will only improve as time goes on. I just want to get started!Kind thanks.......Jswier
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Sound problems in FS9 after new PC
OK guys,once again THANKS for all the help! I ran through most of the suggestions and still had the same issue. I think I found the problem and it seemed to test OK on two brief flights. I still need to check it on a long flight just to be sure. In an effort to be very thorough, I thought to re check the SOUND settings within FS9. Specifically, I looked at the Environment tab which was pre set to 34. This was exactly the same as on my previous PC and I guess it was the default. (not sure exactly but I think so)On a hunch, I turned it down to 21 and sure enough, the distorting was basically gone. For whatever reason, on my PC this simple setting was messing things up. Reducing the wind noise apparently reduced the problem. I have no idea why my PC distored the sound, but when I thought about how the distortion never occured on the ground or during takeoff, the solution made sense. I may still have to tweak it a bit, but I do think that was the prob. It's simply amazing to me what can go wrong with this sim. At any rate, I think the case is closed and I hope the "solution" helps somebody some day. Kind thanks to one and all-this is a GREAT COMMUNITY!Cheers and here's to all that helped!Pipper
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Sound problems in FS9 after new PC
Well, I checked the driver mfg in Device mgr for the audigy card, and Creative was the source. I have to try now the ASIO option and hope for the best. I flew again last night and it seemed that the busier the ground scenery, the worse the fluttering. It also fluttered when the 2D cockpit view was changed. I even switched to the new ATI 8.9 driver with no change, so this is gonna be a tough fix. Pipper
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Sound problems in FS9 after new PC
Thanks guys for the input-Originally I had onboard sound as I don't do much with the PC except FS9 and I thought who cares about super high fidelity jet noise! But when the PC was first built up and I installed FS9, I immediately noticed the fluttering sound-you can't miss it. I thought the on board sound must be the culprit and I uninstalled it in the BIOS and installed the Audigy. Unfortunately,the on board audio was not the issue and I did mess around with reducing the audio acceleration with the same negative result. Same with sound quality within FS9. I will take your suggestions about checking the sound card drivers and just update them.Thats a great suggestion and I will try it!Kind thanks again to all....Pipper
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Sound problems in FS9 after new PC
Thanks Hugo, I will go fetch it and give it a go. The problem really is a strange one. I noticed tonight that if I moved the PMDG 737 FMC around the cockpit via drop and drag, it also made that stuttering noise. I can't help thinking it may be a video issue-I am simply not sure what it could be. I downloaded the latest ATI 8.9 drivers, so with your suggestion I hope to be on the right road. Thanks and Cheers mate....Pipper
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Sound problems in FS9 after new PC
G'day guys:I have recently encountered a very strange problem with FS9 following build up of a new PC. The problem is that the engine noise of the PMDG 737 starts to flutter and become distorted. This occurs primarily during climb to cruise, never on takeoff. I used the stock 737-400 as a lab constant, and the fluttering noises are still present but much less noticeable. The fluttering seems periodic even when FS9 is the only main program running.( no active sky, VATSIM, etc) The engine noises sound OK for awhile but then every 90 seconds or so start to flutter and distort. Even when I change views the sound is somewhat distorted. I never had this problem in the 3 years previous with use of a different PC. My system specs are: Asus P5q deluxe, 4 GIGS Corsair dominator 8500, Intel E8500, HIS ATI 4870 w 8.8 drivers, Creative Audigy sound card. Win XP with SP3. I first noticed the fluttering following the build up of the new PC with the onboard sound I was using. I figured this was the prob and swapped it out for the Audigy card following shutting down on board sound in the BIOS. No luck. I then re installed the PMDG 737 with the same negative result. I then tried to use DXDIAG to reduce the direct X sound acceleration, and even turned down the problem persisted, as it did when I turned down sound quality in FS9. No joy again. The problem is not apparent with any other flight sim such as LOMAC or with an audio CD or movie-it appears FS9 specific. I am stumped and I hope somebody can help as it took me a week to rebuild FS9 and I don't want to have to do that unless necessary. Any ideas?Thanks....Pipper
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Autogen gone crazy!
Thanks ThrottleUP for your kind assistance. I followed the link but it didn't help as the problems I have are with the stock FS9 scenery and not add ons. I did further research based on your post and I found that the autogen only places incorrect objects with airports in the New York area. I tried KEWR,KISP,KLGA,KFOK,KJFK,and KPVD and for all these airports the trees and buildings appeared out of place. However, I tried KDCA, KBOS, KCLE, and the scenery was perfect. To further rule out my theory, I tried KSAN, KLAX, KSFO, KDTW, and KMDW and there were NO problems with the autogen. So it seems the problem is somewhere in the NY scenery. Now I just have to figure out where to go from here. Thanks for the help, it is greatly appreciated!Cheers......Pipper
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Autogen gone crazy!
Regards to the flight sim community.....I have just installed FS9 with a clean installation following a WinXP reformat. Upon landing at KLGA the other night, I was stunned to see that some of the taxiways and aprons were covered with trees and buildings that should not have been there. No runways were affected though. I checked other airports, and sure enough, the autogen has seen fit to place odd buildings and trees on taxiways and aprons. I have tried these fixes:new FS9 cfg, turned off autogen xml via retitling, uninstalling any texture mods I made since install. All were no joy. I am running GE Pro, AS, and FE. I can't pin point any program I installed that may have caused the problem.The only thing I do know is that if I turn OFF autogen in FS9 that the problem ceases. Anybody have any ideas so I don't have to re install? (please, not that!!!)System specs:WinXP, AMD64 3200, ATI9800 pro 128mb, 1.5 gig RAM, Gigabyte GA9n pro Mobo, CH USB fighterstick and throttle. Kind thanks in advance.......Pipper
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Nav data issue?
Thanks Dave.......I am totally familiar with the angles needed to intercept the loc, so I was careful to set up my original flight on about a 40 degree intercept. Following your post, I tried once again to intercept the 31R loc, but although the loc illuminated on the HSI, I flew right through it again despite having activated the LOC selector on the panel. Strange thing was the LOC for 31L worked just fine following my switching frequencies and course selector. The AP easily picked up, intercepted, and followed the localizer. I guess whatever the issue is is related to runway 31R. I would appreciate it if you could let me know how your test flight goes. I am curious if this is maybe an FS9 glitch and not a navdata issue. Cheeers and thanks again.......Joe Swier
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Nav data issue?
Hi guys.......The other night I was practicing a low viz approach into the KJFK ILS31R, and to my astonishment I flew right through the localizer in my PMDG 737-700. I made sure I set 111.5 and 314 degrees, flew about a 45 degree angle intercept, and had LOC set in the panel. Yet the airplane did NOT intercept the loc at all. I re flew the intercept twice more and still no intercept. Even on APP, I flew right through. I ensured that the FMC had the correct approach set too, although it was not done via LNAV. A few weeks ago I updated the PMDG procedures to the 0603 currency. I have to assume there is a nav data glitch somewhere. I keep getting confused as to the right sequence to update my nav data folder and I was hoping some kind soul out there could tell me sequentially how to update the nav data. I get confused between AIRACS, PMDG SIDSTARS MOST CURRENT, AIOs, and PMDG procedure files. UGH! I have noticed there are no nav files on the PMDG site lately too. Very confusing!Any help would be appreciated! Thanks in advance.......Joe Swier
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Size of options screen with new 479 b6 update
pipper replied to pipper's topic in The AS16 and ASCA | Active Sky | Active Sky Next | XPAX Support ForumDamian.......I tried the 1024X768 and I was able to access the save tab. Not sure why when I tried 1600X1200 it didn't work but who cares at this point! Although I run an 800X600 desktop, its no big deal to set a 1024X768 when I need to for Active Sky. At least I know how to fix it!Problem is solved!Thanks again for help.........Pipper
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Size of options screen with new 479 b6 update
pipper replied to pipper's topic in The AS16 and ASCA | Active Sky | Active Sky Next | XPAX Support ForumThank you Hans, HTH, and Jim:Unfortunately, none of the fixes worked. I had already tried to stretch the window without success. The font size did not fix the problem either. Jim, I am running 800X600 as my usual desktop. Even with the toolbar dragged DOWN and out of sight, the SAVE tab is cut off. I have tried raising the screen rez too without success. The screen is cut off at about the level of the "Autoset FS time on archive DL" I have also not changed my vid drivers in the past three months. All was well prior to this new build. Thanks for the help and I welcome further suggestions!Cheers.....Pipper
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Size of options screen with new 479 b6 update
Hi Damian and Jim.....This may seem like a very silly question, but I seem to have a problem with the new build. The problem is that the options page is cut off on the bottom of the screen so that the SAVE option is unavailable. I have tried varying the screen res but to no avail. The lower part of the options page is simply cut off. I really am stumped......how can I get back the SAVE tab?Thanks in advance......Pipper
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Why no dark clouds in the Active sky sets?
pipper replied to pipper's topic in The AS16 and ASCA | Active Sky | Active Sky Next | XPAX Support ForumThanks Chris for your feedback-Since you are the "Cloud Master", I can only hope that some day you will design up some really good dark Cumumlonimbus clouds and nimbus clouds. That would really elevate Active Sky!I shall try your "polluted sky" technique in the mean time and once again, thank you for your help!Cheers......Pipper
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