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Frieg

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  1. Oh, just installed utx 2.1 into fsx and in fsx i have the same problem! So this really isn't a p3d related problem and there is something major with utx 2.1 off!
  2. Only one add-on installed, UTX Europe 2.1 that is, no newer versions available at scenerey solutions Yer ask and yer shall receive, here is more zoomed-in screenshot. i have markes some spots that may show why i think the minor rural roads are the problem here: http://postimg.org/image/d07ndzsjn/ Did that! Vanilla FSX and vanilla p3d look exactly the same btw. Installed FSX and UTX 1.4 for comparison, thats how it should look like in p3d!: http://postimg.org/image/tytjlh3kt/ So i guess the conclusion is right that an imcompatibility between utx an p3d is the problem here. but im a bit surprised that i can't find any reference to this problem in the whole internet because i thought there were many p3d+utx users now. so i think there is a problem, of what kind i have to figure out, exclusively on my end :/
  3. Huh, 0 views? Is this thread invisible to others in some kind?
  4. Hello, i've finally made the step to prepar3d but i'm experiencing a strange scenery/landclass problem which is really nagging me and i have never experienced anything like that in fsx before. First a screenshot to visualize the problem: http://postimg.org/image/anbo5px9l/ What you can see here is the "Harz" in Germany, a very large an continuous! forest area. in fsx the whole ares is just fores texture with a few cutouts, but in prepar3d we see that strange pattern of missing fores texture that seems to follow the elevation of the terrain. mist of the times you can find roads following those gaps an maybe they are the reason because (maybe) p3d removes the forest texture for a specific with left and right of the polygon representing a road or river and so on. But thats just a guess. i hope anybody of you can identify the problem here by looking at the screenshot. important to know: i have this problem with vanilla p3d! in this screenshot it looks extra worse with UTX Europe because the minor rural roads in the forest are in those gaps. but strange thing is, if i disable those roads the gaps remain. P3D 3.2 reinstalled multiple times I7 960 24 GB Ram GTX 680 4GB Greets and thanks in advance for any suggestions or help!
  5. Huh? unstable and broken, are u serious?!All the addons that the topic starter mentioned are ports from the old fs9 sdk models. the experience that i made is, that ALL ports from fs9 models suffer from minor and major bugs. but none of them will be found in models that were developed with the new fsx sdk. A few developers, e.g. realair, didn't release simple ports because they knew that these won't use fsxs potential at any rate. several other developers are rebuilding the models from scratch to make them work properly with fsx.if u use a fsx native model fsx is rocksolid and runs just perfect. the only thing you can blame here is the bad backward compatibility of fsx and the unwillingness of some developers to release fsx native updates (which may consume as much manpower as developing a whole new product, so....)Not fsx is broken, it's just that the so called "fully fsx compatible" models are botch-ups to squeeze more money out of the glory fs9 times. but those times are over and the developers have to start vom 0.GreetsFlorian
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