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RalphW

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  1. Hi Stephen I never enabled DHM so there is nothing to "disable", unless I misunderstand. Re-tested Live View again today with LV slider update rate in the centre (default position) and Sim on the ground at a stand On FSXCLIENT = steady 90 Position updates On FSXSERVER = steady 50 Positions update Thanks Ralph
  2. Thanks Stephen, Installed 3.12.3 beta. With "Run in High Priority" enabled in the FSXCLIENTclient I see a very small decrease in stuttering. If, however, I turn it on in the FSXSERVER the stuttering turns into anything from a 2 to 5 second delay! My problem is I don't really know where my problem lies. I get no lag No client stutters in Live View Test Position updates at 100/sec on the ground I run a GigaBit Lan So it appears everything runs smoothly in testing mode yet when I run it "for real" I get unacceptable stuttering. Its driving me nuts! On my FSXSERVER machine I have FSX running with all sliders at none since i just use this instance of FSX to interface with my hardware. I use 3 very high end PCs to drive 3 separate instances of FSX through 3 projectors with sliders at or near max. Framerates, for what the're worth, are over 350 on FSXSERVER and over 30 on FSXCLIENTS, buts as we know its not about framerates, its about smoothness. Ralph
  3. Been trying to sort out stuttering for a few weeks now, (running FSX on 4 PCs in a full size 737 Sim with 3 projectors), and noticed last night that Opus server was using about 40% cpu whereas FSX was using 10%. Wondering if that's where my issue is? anyone have any experience in this area? My Live view tests are good and updates in the region of 100fps Thanks Ralph

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