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Gabe_62

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Posts posted by Gabe_62


  1. On ‎03‎/‎06‎/‎2017 at 2:52 AM, SteveW said:

    ...talking to myself now :laugh:

    When we understand that addons and FSX work differently with respect to where they use the CPU we have a better chance of getting performance benefit. What this means to me is that Bert could be missing that when the addon starts the jobscheduler puts it on the first LP effectively where the sim rendering stage is going to be. When the sim starts it works entirely differently because it manages its own affinity. With no AM the sim will use in fact AM=0, and that in turn is the binary representation of the CPU available LPs, on four cores=15=1111, 6 cores=63, 8 cores=255 and so on. If we do nothing about our addons they clog up the core where the sim runs the renderer, messing up our experience. We can use AM=14=1110 where many gravitate, including Bert, because this moves the sim off of core zero (on the right) to the remaining three cores - the rendering stage is not at it's leanest and does more work (problems for overclockers), even so those addons spill onto all cores anyway and disrupt the flow. Better to use AM=15, remember on a four core that's no AM=0=15=1111, but instead make sure our addons only run on the last three cores, preferably last two. Here the binary representation of a four core, from right to left core zero to core three:

    1111 = AM=0=15 for the sim = no AM on four core HT off

    1110 = restrict addons to these cores preferably 1100 - in this way the addons (usually SimConnect) get at minimum two cores.

     

    I hope this helps some of you guys looking for a bit of explanation, with what is a very complicated system to understand, it's no shame to be unaware of the tedious detail required to get the most out of it. :biggrin:

    No Steve, you are never talking to yourself, as there are lurkers........ everywhere !

     

    So, I finally have P3D - what a marvel !

    Having just switched from FSX, you can imagine what kind of heaven I'm in....

    Of course I do just have vanilla - but to be honest it already looks almost as good, and certainly runs better than FSX heavily modded.

    .....

    ..... Anyhow,  I was running FSX (on your advice) using the 116 affinity mask, which just used 4 LPs, and it was really smooth.

    However, I seem to remember a post where you suggested using just 5 LPs with P3D.

    Is this still the best way to go with P3D vv2 ?

     

    This would mean leaving the 1st Core completely alone for 3rd party apps and the O/S, using just 1 LP of the second core, and all the others:

    So, I should use 244  --  11,11,01,00

     

    This then allows Active Sky and the GTN / Dash 8 FDE etc., free to use the 1st 2 LPs (i.e. the entire 1st Core (Core 0), and the P3D app uses just the 1st LP of the 2nd core.

    Is this still the best case, or would it better to use both LPs of the 2nd Core -- 11.11.11.00. thereby using 6 LPs.

     

    Thnx for any advice.

     


  2. Here's a simple explanation for Windows 8, that was simply all over the place in the pinned topic above.

     

    1. Download the necessary DLL: in my case it was the - MSSTDFMT.DLL file.

     

    Copy it to the SysWOW64 folder under your main Windows folder on your C drive

     

     

    2. Open Command Prompt in Admin Mode  (find CMD prompt under System and right click to select Admin Mode).

     

    .....Type:

     

    Cd \windows\syswow64  (so, that's "cd" ... "space" ... slash "windows" ... slash "syswow64" (no spaces)

     

    Now, press ENTER

     

     

     

    3.  Type:

     

    regsvr32 msstdfmt.dll (that's just one space between the command and the file name.

     

     

     

    Should now say it is successfully registered.

     

     

     

    4. REBOOT !

     

     

    Good to go.

     

     

     

    You're welcome.


  3. The manual "suggests" there is actually a flight tutorial included... but there isn't - just a bunch of Appendices with "Flows".

     

    Is there a proper tutorial showing the user the complete procedure from start to finish - together with Actions and Voice Commands relevant to those actions... in the correct order ?

     

    Heck, I can't even find a decent one on Youtube !

     

    Even the older button versions had decent tutorials - such as the ATR for example.

     

    I realise that all the checklists and voice commands are actually in the "manual", but it is fragmented and hardly constitutes a "Tutorial". One starts on Page 43 for actions, then down to page 50-odd to see what the FO actions are... then to Page 60-odd to find the relevant voice commands, then back to Page 44, for the next actions, and down again to page 50-odd for the FO actions, and then to page 60 for the voice.... blah blah and so on.

     

    Franlky I'd rather stick pins in my eyes than try to use this "Tutorial" in its present form.


  4. Hi All,

     

    Not anything specific relating to PMDG but the PMDG guys appear to know their XML files and I have followed their advice about using Notepad++ to ensure it is saved in the correct format.

     

    Problem is that whatever I install into the DLL.XML file, only the item on the top of the list and FSUIPC (always at the bottom), appears in the Addons menu in FSX (Win 7).

     

    So, I only have 2 modules loaded into the Addons menu. Wierd Huh ?

     

    Here is my XML file with two items plus FSUIPC installed -

     

     

     

    <?xml version="1.0" encoding="Windows-1252"?>

    <SimBase.Document Type="Launch" version="1,0">
      <Descr>Launch</Descr>
      <Filename>dll.xml</Filename>
      <Disabled>False</Disabled>
      <Launch.ManualLoad>False</Launch.ManualLoad>
      <Launch.Addon>
        <Name>Instant Scenery</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>C:\Flight One Software\Instant Scenery 2\InstantSceneryFSX.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>Airport Studio</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>C:\Flight One Software\Airport Studio\AirportStudioFSX.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
            <Name>FSUIPC 4</Name>
            <Disabled>False</Disabled>
            <Path>Modules\FSUIPC4.dll</Path>
        </Launch.Addon>
    </SimBase.Document>

     

     

     

    All the black and white boxes are present and correct, but only FSUIPC and Instant Scenery show up in the Addons menu.

     

    Now, if I switch the two modules: Instant Scenery and Airport Studio,in the file, so IS is below AS, only the AS shows up in the Addons menu, together with FSUIPC.

     

    This happens however many items are in it. Only FSUIPC plus the ONE module "at the top of the list", show up.

     

    Hope someone has some ideas.

     

    I have posted this in the general FSX forum and the PMDG forums.


  5. Hi All,

     

    Not anything specific relating to PMDG but the PMDG guys appear to know their XML files and I have followed their advice about using Notepad++ to ensure it is saved in the correct format.

     

    Problem I have is that whatever I install into the DLL.XML file, only the iyem on the top of the list and FSUIPC (always at the bottom, appear in the Addons menu in FSX (Win 7).

     

    So, I only have 2 modules loaded into the Addons menu. Wierd Huh ?

     

    Here is my XML file with two items plus FSUIPC installed -

     

    <?xml version="1.0" encoding="Windows-1252"?>

    <SimBase.Document Type="Launch" version="1,0">
      <Descr>Launch</Descr>
      <Filename>dll.xml</Filename>
      <Disabled>False</Disabled>
      <Launch.ManualLoad>False</Launch.ManualLoad>
      <Launch.Addon>
        <Name>Instant Scenery</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>C:\Flight One Software\Instant Scenery 2\InstantSceneryFSX.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>Airport Studio</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>C:\Flight One Software\Airport Studio\AirportStudioFSX.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
            <Name>FSUIPC 4</Name>
            <Disabled>False</Disabled>
            <Path>Modules\FSUIPC4.dll</Path>
        </Launch.Addon>
    </SimBase.Document>

     

     

    All the black and white boxes are present and correct, but only FSUIPC and Instant Scenery show up in the Addons menu.

     

    IF I switch the two Instant and Airport Studio module sin the file, so IS is below IOM, only the IOM shows up in the Addons menu, together with FSUIPC.

     

    This happens however many items are in it. Only FSUIPC plus the ONE module "at the top of the list", show up.

     

    Hope someone has some ideas.


  6. Hi All,

     

    Not anything specific relating to PMDG but the PMDG guys appear to know their XML files and I have followed their advice about using Notepad++ to ensure it is saved in the correct format.

     

    Problem is that whatever I install into the DLL.XML file, only the item on the top of the list and FSUIPC (always at the bottom), appears in the Addons menu in FSX (Win 7).

     

    So, I only have 2 modules loaded into the Addons menu. Wierd Huh ?

     

    Here is my XML file with two items plus FSUIPC installed -

     

     

     

    <?xml version="1.0" encoding="Windows-1252"?>

    <SimBase.Document Type="Launch" version="1,0">
      <Descr>Launch</Descr>
      <Filename>dll.xml</Filename>
      <Disabled>False</Disabled>
      <Launch.ManualLoad>False</Launch.ManualLoad>
      <Launch.Addon>
        <Name>Instant Scenery</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>C:\Flight One Software\Instant Scenery 2\InstantSceneryFSX.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>Airport Studio</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>C:\Flight One Software\Airport Studio\AirportStudioFSX.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
            <Name>FSUIPC 4</Name>
            <Disabled>False</Disabled>
            <Path>Modules\FSUIPC4.dll</Path>
        </Launch.Addon>
    </SimBase.Document>

     

     

     

    All the black and white boxes are present and correct, but only FSUIPC and Instant Scenery show up in the Addons menu.

     

    Now, if I switch the two modules: Instant Scenery and Airport Studio,in the file, so IS is below AS, only the AS shows up in the Addons menu, together with FSUIPC.

     

    This happens however many items are in it. Only FSUIPC plus the ONE module "at the top of the list", show up.

     

    Hope someone has some ideas.


  7. Just reinstalled FS9 this weekend. Soaring along beautifully locked and steady at 60 fps in my DF727, iFly 737 and PMDG 737. Ultimate Traffic at 90%.

     

    I have no real complaints about FSX, I just wasn't enjoying simming. Firing up FS9 was like coming home after a long journey. That is, a long journey at 18 frames per second.

    And try the QW BAe 146, and the PMDG MD11 - super a/c.

     

    And FS Dreamteam, Fly Tampa, Aerosoft Mega airports and UK2000 Extreme airports for scenery. Many of the newer ones are very nice indeed.

     

    REX 2004 adds better skies etc.

     

    A lot has improved in FS9 recently.


  8. Hello,

     

    I am aware that voices and general sounds can be seperated between speakers and a USB headset in FSX.

     

    Is this the case for FS2Crew 2 voices... and does this also work in FS2004 ? (i.e. can voices be diverted to USB device, whilst leaving general sim audio to come through the speakers (built-in soundcard))

     

    I am especially interested in the 747 (PMDG) and iFly 737 voice-activated versions, for Fs2004.

     

    Thnx.

     

     


  9. You take your time - luckily RC4 is still the best ATC addon available and I still enjoy being told off severely for being naughty and 'missing my crossing restriction' !!!

     

    Will keep an eye out for any developments, but for now, heh... real life is more important.

     

    Good luck to the pair of you.


  10. How do you get FS9 to look fluid?

     

    FS9 gives me frame rates as good as FSX (I have both sims locked at 30); and is almost as crash free as my FSX installation; but nothing I have tried has given me the fluidity I experience in FSX.

    But with an Ivybridge i5 or i7 running at 4.5GHz and a GTX 770, you can run FS9 at 60FPS as smooth as buuter - unlike FSX, which will NEVER run as smooth as, even, crunchy peanut butter.

     

    Also try the Aerosoft and FS Dreamteam airports for FS9 - superb, especially when used with Aerosoft AES.

     

    Mexsim do a brilliant Leeds-Bradford as well.

     

    Also, use REX for FS2004 textures - and GEP with Ultimate Terrain - but if you start getting crashes, forget UT - it can still cause problems.

     

    If you have a quad CPU, assign FS9 to 2 cores (it will use 50% of both), and assign your weather engine to another on its own.

     

    The best aircraft are:

     

    QW 146

    iFly 737

    PMDG 747

    PMDG MD11

    Level ~D 767 - although the lack of 2D pop-ups is annoying

    MD 80 from Leonardo and Coolsky (choice is personal !)

    EJETS 175/195 from Feelthere - run great in FS9

    Flight1 ATR 72-500 - great addon although it looks a little dated - runs better than it does in FSX !!!

     

    Also, be aware that FS2Crew is available for many of the above !

     

    And, use Radar Contact and FlightSim Commander - preferably on a client PC using WideFS... and of course, a TrackIR (v5 with Pro Clip). You will wonder why you ever bothered with FSX !

     

    Enjoy.

     

    Turn up the weather layers, and Ai to 100% and enjoy reality, as opposed to the pretty, but empty (or stuttery !) FSX.


  11. I hope this is the correct forum for Hardware Problems...

    If not please direct me as to where I should post this...

    * I have had the Saitek Cessna Trim Wheel for over a year now and have "Never" been able to get it to work at all in FSX...!!!

    I have "Calibrated" and "Re-Calibrated" and unchecked any other settings that would affect the trim wheel in the FSX settings options...???

    I asked on a post on another site, but nothing seemed to work...I can`t remember what was suggested, but I guarantee I tried every suggestion given...!!!

    I have had the trim wheel put away in a drawer because it ticks me right off when I see a $65 part of my Saitek Flight Sim Set-Up totally useless...!!!

    Any suggestions would be greatly appreciated...

    Thankyou...

                                       oldave...

     

    Hey bud.

     

    I had the same problem initially, until I used FSUIPC to calibrate it.

     

    It was way too sensitive and not smooth at all. A registered copy of FSUIPC lets you calibrate any joystick axis and assign it - in this case - to the elevator trim.

     

    For some reason the trim wheel cannot be calibrated in the same way as the X52 for example, as it doesn't have dedicated SST software, unless it is attached to the Saitek Yoke system via USB - apparently !

     

    So, FSUIPC is a must for some users. When I tried to calibrate it using Games / Tools / Input devices ... it was all over the place and wouldn't even let me "Apply" and click "OK" at the end of it.

     

    As a result, I ended up putting sensitivity to max, and deadzone to zero, in the in-sim settings, and then calibrating fully inside FSUIPC, pulled down from the Addons tab in-sim.

     

    Hope that helps.


  12. Let's say you only get 300 (at 30 bucks a pop to equal $9,000) sales on your product. From there you spend a significant amount of time re-exporting the model so it works properly in the other sim. You tell me if the time and cost of 75 ($2,500) sales is worth it. Don't forget you still have to pay everyone on your team for their part. Oh, and taxes.

     

    Most developers already answered this question.

     

    A lot of people seem to think it's really easy to make an addon that works for both sims.

     

    True... to a degree.

     

    But then again, who could make a living out of 9 grand divided 4 ways - or 5 including the taxman ?? Even 2 or 3 products per year, doesn't quite cut it. Therefore, aren't most developers in it for 'the joy of it' ?

     

    Also, look up "Price Elasticity of Demand" - if they reduced the price to $15 (or even $10), they'd possibly sell 5 times as much - increasing total revenue by 250%. Given the marginal cost of delivering a product online is relatively tiny, that would be all profit. So, thay creates a completely different cost/revenue relationship.

    No-one in the FS world has cotton'd on to that one - yet !

     

    :rolleyes:


  13. Hello Everyone,

    I am wondering that despite of having an High end computer my FSX with addons does not perform well..

    I get about 10-15 FPS with PMDG 74X ( High end Airport(EGLL) , REX, UT Night Env,AI-80%[even with 10% doesn't make much difference])..Makes me sad I cannot enjoy FSX to the fullest..I have used all the needed tweaks in FSX cfg still i don't see any big change..

    However I get 40FPS locked in FS9(Despite every possible addon on it)

     

    Here is my computer

    l9nxs.jpg

     

     

    Here is my temprature..

    14smluu.jpg

    Please Help me out..

    Thanks a lot!

     

     

    Here is an example of my FPS -FSX default Heathrow,REX,ASE,NGX

    2w1sj1u.jpg

     

    Seems to me the issue is the stupidly high CPU temps - over 90 degrees ?

     

    You need to rebuild the pc.Something isn't right - maybe the cooler is busted or not seated correctly. Try using Prime95 or other benchmarking stress tests, and compare your results to other people's. This will tell you if your CPU is performing correctly.

     

    Why are the fan results showing 0 or 20-odd % ? Haven't used that monitor before, but I think your CPUs are "throttling-down" due to the high temperatures. I get better FPS than you with a Q6600 at 3.4 !!!

     

    See here for typical temps of an i2600 at 4.6 GHz - they're in the 60-70C range !!!!!!

     

    http://www.tomshardware.co.uk/forum/297759-10-2600k-temps-normal

     

    You then need to overclock the cpu to 4.5 for another 20% gain.

     

    Then get rid of Innsbruck - it is the worst peforming scenery item available. And using London VFR with a PMDG is asking for trouble.


  14. I have it too. Very Fine. A little simple for me (power on, start, fly), and wish they would develop their own GPS unit instead of the stock 500. Even with EzDok and TracIR, having the engine gauges on the right side of the panel is a pain (not their fault I should add... that's how it is).

     

    Now... if we could get them to partner with Carenado for the upcoming SR22 and TBM 850... now THAT would be something (RealAir "no bugs" programing, and Carenado's Superior grafix).

     

     

    .... not to mention Carenados horrific FPS performance.

     

    How can you put Realair and Carenado in the same sentence ?

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