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AERTANK

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Everything posted by AERTANK

  1. Thanks, I think it might be a combination of a few factors, ie FS9 traffic BGLs in FSX, A modification of a stock FSX Airport (EIKN, modified to 4 parallel rwys which are realigned to 270/90 degrees)!
  2. Are there any upgrades to the Aircraft CFG file or FDE out there for getting better performance out of third party FS9 Ai aircraft in FSX? I use alot of Ai in FSX and it is nearly all FS9 aircraft (Ai Aardvark mostly in conjunction with WoA packages), the problem is there is a tendency of these aircraft to just appear at an airfield without "coming in to Land", or they constantly circle at about 2 to 3000ft within 10 miles of the end of the runway! Ai Aircraft coming to Europe from America very rarely land, and now Aircraft coming from Great Britain to Ireland are just appearing too??? I haven't gotten around to converting all my many FS9 Ai plans to FSX yet, and I do like to tinker with some Default Airports AFCAD by adding new runways and extra parking, but it's not as much fun when the aircraft just pop up like mushrooms at the airport you've take the time to adjust? All advice welcome!AERTANK

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