Hi! I don't usually post here, I mostly lurk the forums for advice, but I'm having a particular problem I've not seen covered before, so my apologies if I'm asking a stupid question here.last weekend, I was doing a fly between Atlanta and Dallas, it was snowing in Atlanta and all the ground textures looked completely covered in snow. However, after climbing past 5000 Ft. I noticed the ground textures started changing from snow to a 'summer like' green textures. This seemed to happen slowly (there were big squares green, while others remained white) after a while, everything was looking green!So, the question:1) Why is it that the 'texture' transition was happening so slow? is it because I use a LOD_RADIUS of 3.5?2) Why the 'change' from Winter to Summer at altitude? I was under the impression that textures will remain the same regardless of altitude!Thanks AVsim!