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Bluebear

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Everything posted by Bluebear

  1. Ah okay, i understand, that's make sense. Regarding the reverser spray effects, i found a smoke effect not a light effect file here at AVSIM library, if you do not already know it. Author Edward Cox https://library.avsim.net/search.php?SearchTerm=edward+cox&CatID=root&Sort=Name&ScanMode=0&Page=13
  2. Sorry Cláudio, no i can't, because i don't have FS2004 or the FS9 SDK. But it's not too difficult with MCX, you need only the MCX tool and the FS9 SDK. But why is it so necessary, to have hard coded lights?
  3. Hi Claudio, No contact and no source files. But it's possible to add hardcoded lights with the tool Model Converter X. I have converted all Tin Mouse models to FSX native format and added all lights hardcoded except the vc lights.
  4. Hello Björn, Thanks for your offer. I have indeed thought about your great 737 steam gauge vc panel, but unfortunately it don't work with a 64bit sim. Sadly there is no B737-200 freeware panel avaible, which will work in P3Dv4+, so i use a 737-800 vc in my conversions ( blasphemy, i know ). ;-)) With the FSX native models, users also have the possibility to use any other working vc's , if they have ones. But before i can publish the converted TinMouse, i would like to have three green from an responsible person. Ulrich
  5. Hello LV0511, Thanks for your reply. Can you tell me please, with whom do you had contact and if you have got a response. Thanks Ulrich
  6. I like to get permission from the TinMouse II developer, for publishing updated versions of the TinMouse II models. Can anyone told me, which dev i have to contact. Thanks in advance Ulrich
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