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tahustvedt

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Everything posted by tahustvedt

  1. I like it a lot, at least when I'm flying above 2000' agl, and landing circuits around Birrfield (or whatever it's called) is really fun and convincing to me (I'm not a real life pilot, just a mechanic). The graphics are pretty nice, but it has some problems. The airplanes are very nice looking, and the FD feel convincing to me. Though I will never know if they are accurate. There are a lot of problems with the ortophotos interacting with the terrain geometry that I'd like to see fixed, for example where lakes go up the side of a hil, or where the texture has clouds in it. There is a lot of Z-fighting going on around trees, buildings and where clouds intersect with mountains, even where two segments of terain come together. The shadow maps change too late, so you have super low res shadows even though you're close up to objects. This is one of the most distracting problems for me. I wish I had the option of adding more trees. I think my computer can handle at least twice the amount of trees, if not three times with closer culling. More trees would hide a lot of the ortophoto problems around steep slopes. I also hope they add more objects later. I'm running three screens at a resoloution of 6048x1080 with bezel correction. It doesn't support this natively, but I found a way to make it work by editing the main.mcf file. I contacted them and asked for multi monitor support and a developer SDK. They replied positively about the SDK, but haven't said anything about m ulti monitor support yet. Hopefully the sim evolves into something great!

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