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FSX 3D Cockpit – How can the relation between panel zoom and scenery zoom be modified?
Thanks for that explanation! Now I have at least the confirmation that I will not find the kind of parameter which I was looking for in any of the FSX config files, and I can stop waisting my time searching for it. Rainer
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FSX 3D Cockpit – How can the relation between panel zoom and scenery zoom be modified?
When I played with the zoom values in the camera sections of CFG files or FLT files, this always resulted in a common change of the panel zoom and the scenery zoom. I did not manage to achieve a change of the panel zoom only, with an unchanged view on the scenery. Maybe I will have to stick to the workaround via the eyepoint adjustment for getting the 3D Panel "zoomed" for better readability. This is ok as a compromise, even though it is not a 100% solution because it creates an eye position which is too much forward relative to the seat. Thanks for your help! Rainer
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FSX 3D Cockpit – How can the relation between panel zoom and scenery zoom be modified?
Larry and Tom, thanks for the workarounds you offered me. I had already tried them before I wrote this post, and of course the eyepoint adjustment or leaning forward with Track IR help to overcome an unsufficient relation between panel zoom and scenery zoom. I just wonder how the fixed relation between the two zooms is determined from the aircraft design or panel design point of view. When somebody designs a 3D Panel, there must must be a point where he has to determine with which default zoom this panel shall appear when the aircraft is loaded. And he will have to determine it by setting either a certain parameter (whereever it is?) or by scaling his panel or by doing whatever (I dont't know). And this is what I was looking for. Maybe a panel designer could give the answer. Anyway, thanks your for your responses! Rainer
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FSX 3D Cockpit – How can the relation between panel zoom and scenery zoom be modified?
Hi all, I prefer to fly my aircraft with the 3D Cockpit and the Track IR head tracker. In many of my aircraft I have to zoom in the 3D Cockpit to a certain degree, in order to get a good readability of the cockpit displays. Unfortunately the zoom of the exterior scenery is tied to the zoom of the 3D Panel. This means that whenever I have zoomed in the 3D Panel to the necessary degree, the scenery outside is zoomed in too much. I am looking for a parameter in one of the various configuration files of FSX, which determines the ratio between the zoom of the 3D Panel elements and the zoom of the scenery. I suppose that FSX aircraft/panel designers will probably use a certain parameter or setting which allows them to determine the default zoom of the 3D Panel when the aircraft is loaded, and that this parameter then determines the fixed ratio between cockpit zoom and scenery zoom. If I knew where I can find this setting, I could modify my aircraft at my discretion. Or is there possibly one overall parameter in FSX which determines the zoom ratio between 3D cockpit elements and scenery for all aircraft? This would also help. Does anybody have an idea how I can solve my problem? Thanks in advance for any reply I might get! Rainer
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