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MooseSK

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About MooseSK

  • Birthday 09/07/1990

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  1. So the ground roll is how far laterally from the target you touch down? What a weird way to name it.
  2. Could someone explain the ground roll component of these challenges. I had been assuming it meant that you needed to stop in as short a distance as possible. I now know that not to be the case. Is it how far you drift from the centerline during your roll? Thanks
  3. Sorry, yes I meant the nose gear. I did it again and watched it live. The gear appeared to be retracted but when the nose got to the point where it would normally touch down, it was as if the gear was extended, smoke and everything. It was like the nose gear was invisible but it was still doing it's job. It would become visible if the game was paused and then unpaused.
  4. Hello, I am trying to simulate having to land w/o center gear in the default B738. The gear will fail and not deploy during the approach, but as soon as I land, it is there. I'm guessing it deploys as soon as my mains touch down, but I'm not 100% sure. I checked the outside view at about 200ft prior to landing, and it was not deployed. When I watch the replay, however, it deploys with the mains during approach. Anyone have any ideas as to why this is happening?
  5. This is the stock IAD terminal D. The only add-ons I have are the default 737-800 textures (hence the UA paint scheme)
  6. So, I've looked around for a while now to no avail. I have the ground scenery density slider all the way right. When I land at an airport and taxi to the gate assigned to me by ATC, it will be the only gate visible without a jet-way or luggage vehicles. Also, I have the airport traffic slider all the way up. It is very annoying and would love to know if anyone has a fix for this. Thanks!
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