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[W.I.P] FSAA / Shimmer Fix v1.01
Yes, when it's done. Please, be patient. No release yet. It's based on the d3d9.dll modification, so it don't replace any autogens. Thanks for your advice, progress is now visible on youtube. Well, it must be some misaligment or wrong used Version. I don't have any CTD's in combination whit in. Regards
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[W.I.P] FSAA / Shimmer Fix v1.01
v1.02b fine adjust per lod fsaa steps 4x 9x 16x test vid spring: http://dfiles.eu/files/v9lw96p56 summer: http://dfiles.eu/files/xbtt5zygq autumn: http://dfiles.eu/files/6q5cafcyf winter: http://dfiles.eu/files/s622fwq61 con: some veg. for example: veg_norway_and_hemlock1_hw still shimmer a bit. there shoud be replaced whit softer painted ones.
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[W.I.P] FSAA / Shimmer Fix v1.01
If you want, sure why not. but first i have to do some other stuff. stay tuned!
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[W.I.P] FSAA / Shimmer Fix v1.01
I implement a new codec for SSAA callout. It will significant reduce shimmer and flickering from all seasonal veg. trees
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[W.I.P] FSAA / Shimmer Fix v1.01
Don't worry about, i was just making tryouts whit high settings. You can choise between 4x, 9x and 16x.
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[W.I.P] FSAA / Shimmer Fix v1.01
Hello everybody! Today i gonna show you my Beta-Phase progress, against these shimmer/flickering trees. And a better upscaling 4x4 AA. This great results only can score whit Boris Vorontsov tool named ENB. It makes some brilliant callouts for implements. All right's belongs to him. I have nearly eliminating jagged and pixelated edge full. Also the shimmer/flickering in all Seasons have significant reduced/eliminated. I prepared some picture and recorded the entry whit fraps. Enjoy! Vid: http://dfiles.eu/files/wowi7y2bn Regrads Chris
ChrisMartin
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