My question is about 'stacking' a hi-res city scenery on top of a Megascenery 2.0 state. Will that cause a significant increase in memory demand - or not?
OOM crashes are already too much of a concern.
I would be curious to know whether adding a Megascenery hi-res city 'on top of' an installed 2.0 state creates an addition demand on the computer's memory?
For me, OOM crashes are too often a concern as it is.