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  1. I have recently gotten back into making my own repaints. I have a lot more photoshop experience than I used to, so my repaints are turning out very nicely. The only problem I'm running into now is issues with mirrored numbers on one site of the aircraft. For authenticity I've been scaling my N numbers to reflect designs I'm basing my repaints off of. The problem is existing mirror paint textures are too small to fit my N number design. Does anybody know how I can manually go in and remap or adjust texture dimensions and coordinates for placement on the model? Maybe using another texture plate entirely?
  2. Examples of an issue I'm trying to solve.
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