i still have some problems with the nVidia Inspector and my 60Hz TFT monitor in FSX:
First of all my fsx.cfg is tweaked only a little bit, the only tweaks i use are the [bufferpools] UsePools=0, [JOBSHEDULER] AffinityMask=14, [GRAPHICS] HIGHMEMFIX=1, [Main] DisablePreload=1, FIBER_FRAME_TIME_FRACTION=0 (tested some settings, but 0 runs best).
When i am running fsx with NI vsync: force on and lock the fps with internal fsx fps limiter to 60 (TFT monitor refresh rate is 60hz) then of course fsx runs great and really butter smooth, specially when i look around in virtual cockpit or generally much motion is present (curve flight, fly fast up and down, etc.). But i cant hold 60fps in every situation !!!!!
It runs also really smooth (like the 60fps/60hz setting above) if i set the hz output in the nvidia control panel from 60hz to 49hz (lower setpoint and my monitor stop working) and lock then the fps inside fsx to 49= same level of smoothness. I can hold 49fps most of the time easily, but i am tired of changin the hz every time i want to play fsx...
Then i tested the well known proven setting: NI vsync 1/2 refreshrate,60hz monitor refreshrate and fps internal locked to 30 fps= very bad (micro-)stutterings and by far not so smooth like the 2 other settings above, genrally when motion is present (look around the vc, etc) I can hold 30fps easily in every situation!
how can that be? i read in many forums that this 1/2 refresh setting is the best and make the fsx absolute smooth...
I run fsx only with the sp1 + 2 and WOAI Add on
My rig: Sandy Bridge i5 2500, GTX 760 2GB, 8GB DDR3 1033Mhz RAM, ASUS P8H67M Mainboard, Win 7 64bit.
thanks in advance and best regards
PS: Sorry if my english is not the best, i am from germany :-)