Jump to content

fauskie

Members
  • Content Count

    2
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

0 Neutral

Profile Information

  • Gender
    Male

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    VATSIM
  • Virtual Airlines
    No
  1. Thanks for the reply, John! I am running ORBX and your suggestion seemed to help with the land textures but I'm still having issues with clouds, mainly, and some weird artifacts popping up. I was able to isolate it to when I run a new virtual cockpit on one of my other monitors; immediately the clouds take on weird crystal shapes and I get the veils and curtains. As soon as I close the window, the clouds on my main cockpit (middle screen) all slowly start going back to normal. I did a flight around KTMB my home base and the textures and clouds run smooth and perfect on just one display. Add in another display and it goes haywire. My GPU and CPU does not run above 70% often at all, even in 3 display mode so I'm thinking I have settings to tweak in FSX.cfg or the NVIDIA Inspector program; just not savvy enough to know where to tweak lol!
  2. I'm having issues with textures and clouds throwing weird artifacts during play. Location doesn't seem to matter whether congested or not as far as scenery goes. I run a 3 monitor setup and tweaked FSX.cfg file per Word Not Allowed's guide. Quad core AMD with GeForce 1050 Ti Neither the CPU or GPU appear overly taxed while flying. Per Nvidia in game performance both operate around 60% with spikes into the 80's at times. Even sitting on the tarmac I can see the clouds throwing artifacts continuously as well as the ground textures appearing "swapped out" constantly. In the air, weird curtains and veils appear, water shows where it isn't supposed to be present, etc.... Attached some screenshots of the artifacts and my FSX.cfg file is copied/pasted here in case something looks odd/off that could be causing the issue. Any ideas?
×
×
  • Create New...