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theeditor6969

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  1. Thanks Keven for your quick action. 0.4.55 has it working again. @jazzmanPL if you notice I did redacted email addresses in my initial post. Not my first day on the internet to be sure.
  2. Just started P3D v4.1 and ChasePlane v0.4.52.0 is not starting. It opens a box stating it is reverting back to stable settings, which it never does. I uninstalled and reinstalled including the latest beta and get the same result. Here is the error log created. Owner: <redacted> Time (UTC): 11/17/2017 8:38:45 PM Launch (s): 0.1971299 OS: Microsoft Windows 10 Pro Sim: No running sim Version: 0.4.52.0 Beta: False .NET Framework: 4.6 RC or later Memory: .06 GB Installed Sim Platforms: P3Dv4 "H:\Prepar3D v4" Exception: An item with the same key has already been added. Action Stack: StackTrace: at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value) at .′..ctor(MainWindow , Window , List`1 sims_list) at ChasePlane.MainWindow..ctor() at .⁌. () at .⁌. (Object , StartupEventArgs ) at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at .⁌. () Console: App Started v0.4.52 Beta Couldn't get remote UriHandler object. P3Dv4 is installed in H:\Prepar3D v4 Will load Google Analytics Assembly Will load Newtonsoft Assembly Will load Mouse Hook Assembly Will load SlimDX Assembly Will load SimConnect Assembly Assemblies loaded Launching Splash Window Launching Main Window Loading Janet Loading Splash Animation Start Splash Animation An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value) at .′..ctor(MainWindow , Window , List`1 sims_list) at ChasePlane.MainWindow..ctor() at .⁌. () at .⁌. (Object , StartupEventArgs ) at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at .⁌. () ---------------------- END OF LOG SECTION -----------------------
  3. Yea. I just downloaded it again with another browser and got a different file with the same error. I have yet to get a 100% clean download. Going to see if I can make one clean download between them. Update: After 6 different download and tons of MD5 checks between them I finally have a clean version that installs without errors. @AviatorMoser PM me here and we can discuss my hosting the files for you on my server.
  4. I downloaded the new file 11 and attempted an installation. Got the same result. When I checked the MD5 I got 5df1e13ab86c8532125bc7260217fd88. This was using Firefox and DownThemAll to download the file. I will try with plain IE. Funny thing is no other files downloaded with Firefox, with or without the DownThemAll has shown any issues. Update: re-downloaded via IE and file MD5 matches. Not sure why this specific file is a problem on other browers and only this file.
  5. I can verify I am getting the same error as Penz. I have done two downloads of the mesh, one using the provided download and one using DownThemAll download manager in Firefox. I have extracted both packages multiple times to different drives. I get the file corruption error at N35W110.bgl. I also get source file corruption errors, rather randomly, on other files. - N45W110bgl - N35W115.bgl Over four different extractions, two for each download set, I always get two errors, one on file N35W110.BGL and 2 out of 4 extracts N45W110.bgl and the other two extracts N35W115.bgl.
  6. Same errors when stating CP with v4 and these three planes installed outside the sim environment. Permission on the folder are for anyone to have full access so this should not be a permissions problem. There was an error while processing the following aircraft. A2A_C172 (P3Dv4) - Unable to Access cfg file, A2A_Piper_PA24_250_Comanche (P3Dv4) - Unable to Access cfg file, A2A_Piper_PA28_180_Cherokee (P3Dv4) - Unable to Access cfg file Make sure you have sufficent permissions to write to this file.
  7. The original announcement on the LM page shows 2pm Eastern Time, Tuesday, May 30th. Not sure where you are getting your information but maybe check it before passing along misinformation. See the press release dated 05-23-2017 and you will notice there is a confirmed release date. http://prepar3d.com/latest-news/
  8. My hope is that it will come and sooner rather than later. With the exception of ActiveSky and MindStar everything else I personally use in P3D, ORBX, A2A, etc., work out of the box and will not need to be changed. Thanks for the response.
  9. I purchased your GNS 430/530 package for my A2A planes not long ago. Today Lockheed Martin announced the release or P3D v4 on Tuesday, May 30th at 2pm Eastern Time. Are the Mindstar units compatible and if not will they be made so? If they are not and made so any idea of upgrade pricing?
  10. Thanks for the reply. I downloaded the manuals for the 430 and 530 so I guess time to hit the books.
  11. I recently purchased the Mindstar GNS 430/530 unit for my A2A Piper Comanche running in P3D v3.4 Academic. The A2A Comanche come with a configurator that drops the 530 into the panel correctly and the GNS unit seems to work. I am trying to figure out how it works with flight plans. When I load a flight plan into P3D it is not sending it to the GNS 530. When I use the default P3D GPS in the Comanche, or even any of the other aircraft in P3D, and I load a flight plan it loads to the GPS when I enter the sim and the plane loads. Am I missing something with the GNS 530? Does it have the ability for the sim to load the P3D Flight Plan into the unit as the plane is loaded into the sim? Thanks for the help
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