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RyInTheSky

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Posts posted by RyInTheSky


  1. The FSDT scenery for FLL is completely outdated however. 10R was completely rebuilt, widened, lengthened, terminal's 1 and 4 were rebuilt and a huge ramp of hangars and parking were built along the southwest side of the field. I would love to see it re done as this is my real world home base airport. 

    • Upvote 1

  2. So being a big Dassault guy both in the sim world and professionally I could not pass on the 50EX.

     

    This morning I finally installed it and decided to take it on a test flight from K/HOU to K/TEB to take advantage of the stage length to see how the airplane flies as well as the good weather variety (rain and low visibility in Houston, Texas, strong west to east winds touching almost 170 knots in the flight levels and the snow and visibility in Teterboro right now. 

    I will skip systems talk all together because as far as systems go, it is all lights and candy with Carenado but I expect it and still consume their products on the biz jet level. 

    Ground handling is really good during taxi. She steers well and power required to break ground and start rolling is consummate with what I would expect in a 50EX that is full fuel with 4 pax plus crew.

    Lining up on the active, I push the power up and she responds very well. Smooth and seemingly accurate acceleration down the runway and with a firm pull, pitching to 17 degrees she climbs and accelerates. After cleaning up I accelerate to 250 knots while turning on course and as we accelerate I  notice the yaw damper will not engage. Either by the button on the FCP or by hitting key strokes. Approaching 250 the airplane is beginning to handle like a slippery dolphin and not so much like the docile Dassault Falcon it should be. 

     

    Autopilot on and FLCH/LNAV coming through 10,000 feet and we are starting to get into a little of the wind. The airplane climbs pretty well in Flight Level Change but the lateral axis of the airplane feel like the aircraft is sitting on top of a sewing needle. The entire enroute portion the airplane was bobbling and rolling. Really disappointing. 

     

    Coming into TEB, there was nothing unremarkable to speak of other than the airplane rolling side to side and dutch rolling with the slightest wind until landing roll out. Thrust reverse will not stow either with F1, throttle control movement or pushing power all of the way up. I had to shut number 2 down on the runway to get the reverser to stow. Another docile taxi into Jet Aviation at TEB and the flight is done. I will probably stick to the Flysimware 50 Classic until some more of the bugs specifically with respect to aircraft handling are addressed. 

     

    I still give it a buy rating because it really is a gorgeous model but it needs some work still.

     

    Cheers out!

     

    Ryan 


  3. 1.) Happy Birthday, Noel

    2.) thank you for your lifetime of service

    3.) I had a very similar thought not too many days ago. I flip in and out of the need to do military flying, I go through moods with it but I agree. I fly the VRS Superbug and it just does not have the same vibe. I too hope that P3D catches up to the absolutely stable and amazing world that FS9 had. 

     

     

    Cheers out!

    Ryan


  4. I was wondering if there is anyone that does repaints for the Sky Sim DC9? If so I have been looking for someone that can do a series of liveries for me. Compensation is a possibility. Below would be a list of what I am looking for. Their paint kit is available for free on their website. 

    USA Jet Airlines DC-9 30F in both the original colors and current livery

    Spirit Airlines DC-9-30

    Kalitta Charters DC-9-30F

    ABX Air DC-9-40F

    Legend Airlines DC-9-30

     

    Respond here or send me a direct message. 

     

    Warmest  Regards,

     

    Ryan 


  5. On 11/22/2018 at 2:31 AM, FDEdev said:

    4000ft isn't exactly amazing since you need to reduce the MTOM below 36000lbs if you want to get out of a 4000ft strip again (calculated without any reserves).

    If we start to use reduced weights for comparison, then e.g. an A319 is amazing with a landing distance of less than 2700ft.

     

    When you consider you can depart from a 4,000 foot runway at sea level with 5 pax plus bags and fuel and do 5.5 hours with NBAA reserves, that is pretty impressive or land in Nevis with 8 seats full or depart with 8 seats full from Nevis and get to Miami. It's a very impressive supermid as is the 900 family.  Professionally, I love the Falcon 900 and 50EX for these reasons. And less ramp footprint than a IV-SP doing all of the same things. 

    • Upvote 1

  6. I wish someone would do a proper Bombardier Global Express XRS. That really is a great airplane. I've always wondered why there was not a proper long haul bird on the market really ever myself. I spend more of my time doing biz jet stuff on the sim than not. I will say though, you can stretch the 737 as a BBJ pretty well. I have no problem doing Switzerland to New York with the 737-700 and landing with around 8 or 9,000 pounds of fuel most of the time winds permitting and I did FXE to EIDW a few weeks ago with my 800BBJ and landed with around 9.4 fuel remaining and would have landed with more gas if I stepped up to the low 40's and dialed back to .78 instead of doing .80 all of the way.  I'd love to have something that could do south of France or Switzerland to Miami and  Tampa myself though. 


  7. Greetings All!

    I know there is a ISG panel mod for the V1 SkySim DC9,  I attempted to appropriate it to the V2 DC9 with absolute and total failure. I was wondering if anyone has done one for V2 and if not any advise on how to do it? I've spent about 3 days trying to figure out how to on my own with no luck . Thank you in advance for help and or suggestions. 

     

     

    Ryan 


  8. I suggest spoilers to 280 then slats to 250 with spoilers and then go to flaps 11 and retract the spoilers, reduce your rate of descent or level off to decel to flaps 15 and then 210 knots from there on in to make up for the distance you ate in the level off and from there you can catch your profile up in VS mode generally speaking. If that does not work, once you are at flaps 15 you can throw the gear out early and that generally helps. You really have to fly this airplane to get the best performance out of it.  The airplane is slippery by design. In the real Maddog the landing lights are good for 200 fpm descent alone in terms of drag without acceleration but I have not experienced that as reflected in the FSX model.  They designed the slats and flaps 11 to come out at much higher speeds to make up for the fact that the airframe design is like a wet salmon in your hands. 

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