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mognut

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  1. hmm im not sure, i removed it and the game worked perfectly for hours
  2. thank for your replies. So the error is happening when i right click and i got to air traffic, and i cycle through them with either a or s or even select them in the list. I followed your link charlie to run the MDMP, here is the result of those instructions. Microsoft (R) Windows Debugger Version 10.0.16299.91 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [D:\Steam\steamapps\common\FSX\fsx_62615_crash_2019_1_26T6_34_57C0.mdmp] Comment: 'Minidump: D:\Steam\steamapps\common\FSX\fsx.exe ' User Mini Dump File: Only registers, stack and portions of memory are available Symbol search path is: srv* Executable search path is: Windows 10 Version 17134 MP (4 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Personal 17134.1.x86fre.rs4_release.180410-1804 Machine Name: Debug session time: Sat Jan 26 17:34:58.000 2019 (UTC + 11:00) System Uptime: not available Process Uptime: 0 days 0:49:00.000 ................................................................ ................................................................ ................................................................ ........................... This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (17cc.12f8): Access violation - code c0000005 (first/second chance not available) eax=00000000 ebx=5e4b1008 ecx=13df68a0 edx=0077f000 esi=000002cc edi=5e4b0ff8 eip=77d9b78c esp=0083c41c ebp=0083c428 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200202 ntdll!NtGetContextThread+0xc: 77d9b78c c20800 ret 8 0:000> !analyze -v ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* *** ERROR: Symbol file could not be found. Defaulted to export symbols for xuipc.dll - *** ERROR: Symbol file could not be found. Defaulted to export symbols for api.dll - *** ERROR: Symbol file could not be found. Defaulted to export symbols for ui.dll - *** ERROR: Symbol file could not be found. Defaulted to export symbols for gameoverlayrenderer.dll - *** ERROR: Module load completed but symbols could not be loaded for fsx.exe *** ERROR: Module load completed but symbols could not be loaded for fe.dll *** ERROR: Module load completed but symbols could not be loaded for demo.dll *** ERROR: Module load completed but symbols could not be loaded for symmap.dll *** ERROR: Symbol file could not be found. Defaulted to export symbols for nvd3dum.dll - GetUrlPageData2 (WinHttp) failed: 12002. DUMP_CLASS: 2 DUMP_QUALIFIER: 400 CONTEXT: (.ecxr) eax=13df6920 ebx=00007576 ecx=13df68a0 edx=0077f000 esi=5f913a50 edi=0000800a eip=00000000 esp=0083f224 ebp=0083f238 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210202 00000000 ?? ??? Resetting default scope FAULTING_IP: +0 00000000 ?? ??? EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 00000000 ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000008 Parameter[1]: 00000000 Attempt to execute non-executable address 00000000 DEFAULT_BUCKET_ID: SOFTWARE_NX_FAULT PROCESS_NAME: fsx.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s. EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 00000008 EXCEPTION_PARAMETER2: 00000000 FOLLOWUP_IP: uiautomationcore!EventMap::AddEntry+31 5f90dd92 8b86b0040000 mov eax,dword ptr [esi+4B0h] EXECUTE_ADDRESS: 0 FAILED_INSTRUCTION_ADDRESS: +0 00000000 ?? ??? WATSON_BKT_PROCSTAMP: 559f9a9a WATSON_BKT_PROCVER: 10.0.62615.0 PROCESS_VER_PRODUCT: Microsoft® Flight Simulator X WATSON_BKT_MODULE: unknown WATSON_BKT_MODVER: 0.0.0.0 WATSON_BKT_MODOFFSET: 0 WATSON_BKT_MODSTAMP: bbbbbbb4 BUILD_VERSION_STRING: 10.0.17134.111 (WinBuild.160101.0800) MODLIST_WITH_TSCHKSUM_HASH: fddebe44288719a3a17d59894d3b723362892ab3 MODLIST_SHA1_HASH: 7dab539c6658eee9d56bb06ebd4e8d7a99c63d6e COMMENT: Minidump: D:\Steam\steamapps\common\FSX\fsx.exe DUMP_FLAGS: 0 DUMP_TYPE: 2 ANALYSIS_SESSION_HOST: DESKTOP-PM118PJ ANALYSIS_SESSION_TIME: 01-27-2019 09:21:18.0685 ANALYSIS_VERSION: 10.0.16299.91 amd64fre THREAD_ATTRIBUTES: PROBLEM_CLASSES: ID: [0n301] Type: [@ACCESS_VIOLATION] Class: Addendum Scope: BUCKET_ID Name: Omit Data: Omit PID: [Unspecified] TID: [0x12f8] Frame: [0] : unknown!unknown ID: [0n275] Type: [INVALID_POINTER_EXECUTE] Class: Primary Scope: BUCKET_ID Name: Add Data: Omit PID: [Unspecified] TID: [0x12f8] Frame: [0] : unknown!unknown ID: [0n283] Type: [SOFTWARE_NX_FAULT] Class: Primary Scope: DEFAULT_BUCKET_ID (Failure Bucket ID prefix) BUCKET_ID Name: Add Data: Omit PID: [0x17cc] TID: [0x12f8] Frame: [0] : unknown!unknown ID: [0n282] Type: [NULL] Class: Primary Scope: BUCKET_ID Name: Add Data: Omit PID: [0x17cc] TID: [0x12f8] Frame: [0] : unknown!unknown BUGCHECK_STR: APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INVALID_POINTER_EXECUTE PRIMARY_PROBLEM_CLASS: APPLICATION_FAULT LAST_CONTROL_TRANSFER: from 5f90dd92 to 00000000 STACK_TEXT: WARNING: Frame IP not in any known module. Following frames may be wrong. 0083f220 5f90dd92 13df6920 0000800a 00080aac 0x0 0083f238 5f90e0b4 00080aac 1919f608 0083f2dc uiautomationcore!EventMap::AddEntry+0x31 0083f250 5f8f7999 1919f608 00007576 04ec0003 uiautomationcore!MsaaBridge::RaiseAutomationPropertyChangedEvent+0x7c 0083f2bc 04e7292c 1919f608 00007576 04ec0003 uiautomationcore!UiaRaiseAutomationPropertyChangedEvent+0x90 0083f2ec 04e72ad0 1919f608 00007576 04ec0003 xuipc!XuiShowMessageBox+0xbac 0083f324 04e570c6 000724ee 00000004 04ec0003 xuipc!XuiShowMessageBox+0xd50 0083f404 04e5ac34 000724ee 000724da 00000001 xuipc!XuiMenuPush+0x376 0083f4dc 04e4dfcf 0083f550 00000000 1906f9d0 xuipc!XuiDynamicMenuInvalidate+0xab4 0083f4f0 04e41a12 000724ee 0083f550 190876d8 xuipc!XuiReturnAutomationProvider+0xb36f 0083f50c 04e41ae3 000724ee 0083f550 0083f550 xuipc!XuiSendMessage+0xc2 0083f524 04e518e7 000724ee 0083f550 06b79618 xuipc!XuiBubbleMessage+0x33 0083f578 682a9b16 0083f598 00010000 00000200 xuipc!XuiProcessMouse+0x157 0083f5f8 6037cb16 06b79618 00080aac 00000200 api!Ordinal157+0x1426 0083f618 7472bf1b 00080aac 00000200 00000000 ui!SimXUIWindow_SynthesizeMouseMoveEvent+0x146 0083f644 747283ea 6037cad0 00080aac 00000200 user32!_InternalCallWinProc+0x2b 0083f72c 74727c9e 6037cad0 00000000 00000200 user32!UserCallWinProcCheckWow+0x3aa 0083f7a8 7471cdd0 0083f7c0 68372e60 001064a8 user32!DispatchMessageWorker+0x20e 0083f7b0 68372e60 001064a8 001064a8 0083f7f4 user32!DispatchMessageA+0x10 0083f7c0 6828fd28 001064a8 008c3410 008c3410 gameoverlayrenderer!OverlayHookD3D3+0x1d220 0083f7f4 682b8c21 008c3410 008c3410 ffffffff api!Ordinal17+0x2bf8 0083f820 6828f8b7 0083f8d4 008c2757 008c2730 api!Ordinal222+0xc261 0083f828 008c2757 008c2730 008c3410 6c00cd96 api!Ordinal17+0x2787 0083f8d4 76e38484 0077c000 76e38460 db63dc54 fsx+0x2757 0083f8e8 77d93ab8 0077c000 f756d12d 00000000 kernel32!BaseThreadInitThunk+0x24 0083f930 77d93a88 ffffffff 77daf2fa 00000000 ntdll!__RtlUserThreadStart+0x2f 0083f940 00000000 008c189c 0077c000 00000000 ntdll!_RtlUserThreadStart+0x1b THREAD_SHA1_HASH_MOD_FUNC: 455f27874c869f4552a5763d3f2159b2a2004eb9 THREAD_SHA1_HASH_MOD_FUNC_OFFSET: b24270bcaaf584a6addb561ede17299ddf1d91b6 THREAD_SHA1_HASH_MOD: e140cf7934663b1d27ba94ce57fa7271163f80c1 FAULT_INSTR_CODE: 4b0868b SYMBOL_STACK_INDEX: 1 SYMBOL_NAME: uiautomationcore!EventMap::AddEntry+31 FOLLOWUP_NAME: MachineOwner MODULE_NAME: uiautomationcore IMAGE_NAME: uiautomationcore.dll DEBUG_FLR_IMAGE_TIMESTAMP: 4791a76f STACK_COMMAND: ~0s ; .ecxr ; kb FAILURE_BUCKET_ID: SOFTWARE_NX_FAULT_c0000005_uiautomationcore.dll!EventMap::AddEntry BUCKET_ID: APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INVALID_POINTER_EXECUTE_NULL_IP_uiautomationcore!EventMap::AddEntry+31 FAILURE_EXCEPTION_CODE: c0000005 FAILURE_IMAGE_NAME: uiautomationcore.dll BUCKET_ID_IMAGE_STR: uiautomationcore.dll FAILURE_MODULE_NAME: uiautomationcore BUCKET_ID_MODULE_STR: uiautomationcore FAILURE_FUNCTION_NAME: EventMap::AddEntry BUCKET_ID_FUNCTION_STR: EventMap::AddEntry BUCKET_ID_OFFSET: 31 BUCKET_ID_MODTIMEDATESTAMP: 4791a76f BUCKET_ID_MODCHECKSUM: 3268f BUCKET_ID_MODVER_STR: 6.0.6001.18000 BUCKET_ID_PREFIX_STR: APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INVALID_POINTER_EXECUTE_NULL_IP_ FAILURE_PROBLEM_CLASS: APPLICATION_FAULT FAILURE_SYMBOL_NAME: uiautomationcore.dll!EventMap::AddEntry WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/fsx.exe/10.0.62615.0/559f9a9a/unknown/0.0.0.0/bbbbbbb4/c0000005/00000000.htm?Retriage=1 TARGET_TIME: 2019-01-26T06:34:58.000Z OSBUILD: 17134 OSSERVICEPACK: 1 SERVICEPACK_NUMBER: 0 OS_REVISION: 0 SUITE_MASK: 768 PRODUCT_TYPE: 1 OSPLATFORM_TYPE: x86 OSNAME: Windows 10 OSEDITION: Windows 10 WinNt SingleUserTS Personal OS_LOCALE: USER_LCID: 0 OSBUILD_TIMESTAMP: unknown_date BUILDDATESTAMP_STR: 160101.0800 BUILDLAB_STR: WinBuild BUILDOSVER_STR: 10.0.17134.111 ANALYSIS_SESSION_ELAPSED_TIME: ea605 ANALYSIS_SOURCE: UM FAILURE_ID_HASH_STRING: um:software_nx_fault_c0000005_uiautomationcore.dll!eventmap::addentry FAILURE_ID_HASH: {5cf31e53-cd69-3a4d-13a9-92adc8c30463} Followup: MachineOwner --------- It seems to state the failure is witht he uiautomationcore.dll so im going to go read the AVSIM CTD guide and make sure mine is correct to that guide now. Edit: as it says in the list i have uiautomationcore.dll version 6.0.6001.18000 I have FSX:SE. i dont know if this is the steam one or not as the CTD guide just says steam come with one anyway, so im going to try and run the game without this file and see what happens. Edit 2: so i just did a flight 1 and half hours and i was cycling through air traffic etc, and i didnt crash!! i will continue to test and update if it happens again
  3. Hey, So ive had this problem for a while and nothing will solve it. FSX crashes when i change between air traffic. I can do a 5 hour flight and i wont crash if i dont look at any air traffic, if i look at air traffic im nearly guaranteed to crash either while doing it or after it. I also seem to crash in australia where i have ORBX scenery, (not all the time) which makes be believe it might be an issue with scenery and liveries? The other problem is i dont get any crash reports, in app crash viewer or event viewer. I have MDMP files appear in my FSX folder but i cant for the life of me get them open. I have tried blue screen viewer but nothing appears. I also cannot find any help for this anywhere on the internet. So if anyone could help me that would be fantastic.
  4. Well I finally Fixed it. In my starting BIOS i had a profile setting for me RAM. So i decided to set that to default and for some unknown reason, I don't crash anymore. Strange very strange. Thanks for all your suggestions Jim. It was where u said "memory not properly seated or a corrupted user profile." that lead me to fixing it so thank you.
  5. i turned all my settings down so slow that the game looked terrible and yet it STILL crashed, what on earth is going on.
  6. Hey Jim, I Uninstalled everything and reinstalled FSX and only added my ORBX Australia scenery. I had traffic on 17% and everything else on low. I have a Intel i5 6600k, 16gb of ram and a GTX 980GTI. Everything is up to date and running smoothly on every other game with ultra settings. I treid the game again and it still crashed. I found reading through forums regarding the ntdll i could try this line of code in my fsx.cfg file: [JOBSCHEDULER] AffinityMask=12 I tried 12 and it still crashed so im going to try 14. If this doesnt work do you have any other suggestions? Also my CPU isnt overclocked.
  7. I searched everywhere for a error but the only thing i can give you is what i managed to open in the MDMP file that was put in my FSX after the crash. this is the only trace of a crash. here it is: Microsoft (R) Windows Debugger Version 10.0.16299.91 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [D:\Steam\steamapps\common\FSX\fsx_62615_crash_2018_2_6T8_29_46C0.mdmp] Comment: 'Minidump: D:\Steam\steamapps\common\FSX\fsx.exe ' User Mini Dump File: Only registers, stack and portions of memory are available Symbol search path is: srv* Executable search path is: Windows 10 Version 16299 MP (4 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Personal 16299.15.x86fre.rs3_release.170928-1534 Machine Name: Debug session time: Tue Feb 6 19:29:46.000 2018 (UTC + 11:00) System Uptime: not available Process Uptime: 0 days 0:28:55.000 ................................................................ ................................................................ ................................................................ .......................................................... This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (294c.279c): Access violation - code c0000005 (first/second chance not available) eax=00000000 ebx=4a461008 ecx=3eba0000 edx=00eb4000 esi=000002cc edi=4a460ff8 eip=777df62c esp=00cdc43c ebp=00cdc448 iopl=0 nv up ei pl nz na pe nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200206 ntdll!NtGetContextThread+0xc: 777df62c c20800 ret 8
  8. thanks for replying Jim, So the AI aircraft is the orbx free australia traffic, but i had the same issue when i was using WOAI, But i only have traffic set to 20%, also i have pretty powerful rig, so i very highly doubt its the resources that are an issue. Also my aircraft was just the basic 737 with a livery so nothing special. Also as i mentioned the crashes DO NOT appear in event viewer anywhere, They simply do not appear, also I've tried appcrashview and many other applications and none load the crash, so when i do crash it leaves no trails for me to read dialogue as to what may be causing my issue. Do you have any other ideas?
  9. Hello, So Im having this very annoying issue were if i change views to many times especially when changing views on AI aircraft i crash. Now the crash doesn't happen immediately it will happen at random times, but mainly a few mins after changing views to much. My most recent crash i hardly changed views at all but it crashed while changing, this was about 20 mins into a flight. It always crashes at least 10 or so mins into a flight. If i jump in and spam view changes for a view mins it wont crash, it will only crash 10 or some mins after i start flying. Also i have tried the uiatomationcore thing and it has not helped. I've also tried looking for it in event viewer and the crashes DO NOT appear! I've also tried several programs to open the crash files that appear in my FSX folder and none of them open the crash dialogue so i cannot get any specific details which may give clues. (this happens with every crash) Some one please help me as it is incredibly frustrating and no one seems to have the same issue as me. I've looked everywhere and tried lost of things and nothing has worked as of yet.
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