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lerloare

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  1. Sorry for two posts in a row but looks like I can't edit my previous posts. I did 4 flights around the US today and looks like everything is fixed - I haven't experienced the issue even once. Thanks for your amazing software, great job!
  2. Nico, Thank you for your quick answer. I'll definitely wait for the new version. I thought it has something to do with P3Dv5, just because for me it happens only in P3Dv5, it's completely fine in v4. But we'll see, hopefully you'll find a reason quickly. Thanks! PS. If any screenshots/logs would help you, please let me know, I can provide those.
  3. Hello! Ever since I switched to P3Dv5, I started having issues with airport elevation while showing live traffic. At some airports live traffic while taxiing hovers several feet above the ground, while at other airports traffic is below the ground (sometimes only the tail is visible, or just half of the plane). Strangely enough it appears to be inconsistent. For example at KDEN (from Flightbeam) sometimes all the traffic shows up correctly, sometimes none of it, and sometimes like half of it. Same happened to me today at KORD (from FSDreamTeam). I could see couple of aircraft taxiing correctly while some others were just having their tail visible but the rest of the airplane was buried in the ground. I never had this issue before on P3Dv4. I'm using RealTraffic as a traffic provider, both addons are always updated to the newest version. Is there any way to fix it? Thanks! Regards, Leszek Kwasniowski
  4. @BillS511 I have texture resolution set to ultra and it's there, so it's not the problem for me. @738 I have both min and max set to 110. It's weird because it started only at some point - I never had this before. As I think about it now, it may be when I installed REX Environment Force... @Twenty6 that may be the problem. If you find any solution, please let us know. Leszek
  5. Good evening, I'm experiencing a weird issue with clouds in P3D v4.5 with hotfix. Look at the screenshot. I have to say it's not like this all the time, it looks like it happens only with a specific type of clouds. I'm using Active Sky for P3D as a weather engine and REX Sky Force 3D. Any ideas? Screenshot Cheers, Leszek Kwasniowski
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