

Michael123
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Hello, at some airports I have regocnised that pushbacks end on another (remote) stand/gate behind, to avoid that the taxiway is blocked. At the moment this gate where the pushback ends is also updated, what is often not a realistic parking positions. Can it be avoided by a condition, that an live aircaft is only updated once at the airport? Maybe also based on flight number when the aircraft is disapearing shortly. Thank you and Regards, Michael
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Hi, I use PSX with only AIG in MSFS. The lights (Strobe, Navigation, Anti Collision) is switched on after take off, but is never visible before on ground. Is that known? Thank you and Regards, Michael
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MSFS Ground Vehicles at parked aircrafts
Michael123 replied to Michael123's topic in PSXseeconTraffic for FSX | P3D | MSFS
Ah understand. AIG traffic controller is now able to set ground vehicles like package cars, stairs, ground power etc. to the parked AI aircraft like for the user aircraft. I think the models were or going to be upated soon for that. As I read in the AIG discord it can be controlled by simvars. But don't ask me furher how that works. Maybe in future a nice addition Regards, Michael -
I think so. I only bought Addons at beginning in MS Store, because of this problem not again. An example of the fsarchive file of FlyTampa Copenhagen I bought on the Microsoft Store. The file \Packages\Official\OneStore\flytampa-copenhagen\scenery\ffyyzyrz.fsarchive has a locked symbol. I guess this means the airport file is encrypted?
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People who bought the airport not in the Microsoft Store, but at ORBX, Simmarket, Aerosoft etc. Or do I miss something🤔. All airports I buy not in the Microsoft Store are working normally so are not encrypted. What to mention the airports that are included for free like Zürich are working normally for me. It are really only the ones which you can buy. Stock airports are mostly inaccurate what I have seen.
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Unfortunatly it doesn't work. Seems they are still encrypted. Tried following, but nothing has worked: <parameter name="afolder4" value="C:\Users\i9\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\lhsimulations-lhbp-budapest" /> <parameter name="afolder5" value="C:\Users\i9\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\justsim-airport-edds-stuttgart" /> <parameter name="afolder6" value="C:\Users\i9\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\flytampa-copenhagen" /> Luckily I have not too much airports bought on MS Store. Maybe it would be a idea to make a exchange folder or forum topic of generated parking files of payware airports if that is allowed. So everybody who has bought the airport in another store can share the parking files. I could share aorund 10 parking files.
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Everything is loaded normaly and no errors in log-File. PSX also shows 12 parked aircrafts. Interesting is that one aircraft is always shown: Ernest A319. I use the IVAO models. I changed the updated parking file with some more Ernest A319 ==> on every gate I changed I see now Ernest A319. For me it looks like, that there is a exclude function used at the airport for a property, which the Ernest A319 doesn't have. It could be thinkable it has something to do with the tree fix of Tailstrike, but as I rembember I had the problem already before this tree fix. All other airports work normally. Thank you und Regards, Michael
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Hello, PSX shows 12 parked aircraft in MSFS Tailstrike LIME, but in sim no parked aircraft is visible (except sometimes one aircraft at a certain ramp). Airport file was generated before and also parking learning is working. In littlenavmap the parked aircrafts are shown. What could be thre reason? Thank you and Regards, Michael
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I managed now that PPG_MSFS gets access by creating a symbolic link directly on the MSFS official folder. Nevertheless for most of the airports no airport file is created. Only LVFR Miami is working. All other airports have the file bgl.fsarchive. Does it mean this airports (Justsim EDDS, LVFR Barcelona, Flytampa Copenhagen) use the default bgl of MSFS? Or did they update the bgl directly in the fsarchive? Thank you Michael
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Tried your suggestion and installed the Version 3.0. But the same thing. Community Folder works fine, but Offical folder I get the following error: Searching for ParkPosGenerator at this PC P3D/FSX afcad_summary found 37233 airport names read from: C:\Users\Michael-PC-i9-9900k\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\fs-base\en-US.locPak stock airport file prefix: fs-base Searching in folder C:\Users\Michael-PC-i9-9900k\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official ... Searching in folder C:\Users\Michael-PC-i9-9900k\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official ... exception recursive_directory_iterator::operator++: Das System kann den angegebenen Pfad nicht finden. in searching in "C:\Users\Michael-PC-i9-9900k\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official" # airport files written: 0, updated: 0 Thank you Michael