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Kpeters
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Posts posted by Kpeters
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San Jose, Costa Rica (for selfish reasons) and the rainforest.
I'd love to see detailed procedures takeoff and landing or a complete short flight, specially on an airliner.
Clarification on the 3rd party add on complexity.
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Check out the 2nd landing at Sirena, that's ballsy.
Hopefully we will get to do this awesome approach on MSFS as long as the trees are not 3 story high!
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Probably MROC-KMIA or just flying around Costa Rica in GA.
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18 hours ago, Mucker said:If only our post modernist architects would take note. London is a collection of eye sores.
Postmodernism is the worst or one of the worse trends in design and architecture. Things that make no sense, odd mashup of styles. Bothers me plenty.
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On 3/30/2020 at 3:57 PM, GlideBy said:The CPU speed should be in your dxdiag file. And most that have signed up haven't been chosen. Over 43,000 people have signed up. That is a huge number of people that want in.
Yeah but sadly it reads only the original speed not the o.c. speed I checked it out. Anyway... you are right there's just too many people trying to get in.
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I wonder if there is anyway to show that I have an overclocked cpu. I'm running an older i5 2500k but I o.c. from 3.3 to 4.4 so I can run really new stuff without problems. But this may be the reason I haven't been chosen 😞
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Thanks for the update, keep safe! Great work you've been doing.
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On 3/13/2020 at 12:54 PM, n4gix said:WebAssembly allows developers to refactor their C/C++ code into a package that will run in software that does not provide native support.
Zoom in close and notice that the landing/taxi lights are simulating LED and not sealed beam lights.
I noticed that as well! Great job from Asobo.
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I'd love to see:
-Costa Rican Central Valley (San Jose, MROC and Surroundings) maybe...the rainforest wonder how it will look.
-Amazon and Nile rivers
-Very high altitude screenshot
-Heidelberg, Germany
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17 hours ago, simtom said:Has anyone actually absorbed the amount of detail that's in this shot? Not only the aircraft but the small terminal at Sirena, Costa Rica. It's just a grass strip with a range station in the middle of nowhere! You can read the posters, all signs, there's luggae. It's crazy. Absolutely love it I'm aching to fly the alpha.
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23 hours ago, Claviateur said:It's not more work at all, it's automated. In fact we do this for the other simulator with a 3rd part app that generates photoreal/orthophoto scenery for any region of the world (as long as you have space on your disks). This tool has many options for many things concerining the photoreal scenery, including the automatic addition of a "decal" layer (sand, rocks, grass etc.).
It's not possible to load better textures because the Aerial imagery is not consistent. Some areas have Zoom levels that go up to 19 other remote areas have much less... Yet even if the entire planet enjoys the maximum zoom level (possible resolution) of imagery, streaming and storing it would be an issue...
I uploaded the screenshot again. It shows the automated "Decal" texture application on aerial imagery in the other simulator:
Had to look at if on my cellphone for some reason! But wow yeah the MSFS pic is way way better than the Bing Imagery.
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7 hours ago, Shack95 said:I thought this was the case until just a minute ago when I noticed some discrepancies between Bing Maps and MSFS in one of the latest screenshots which I think is a clear indication that they have other imagery at their disposal. Compare the parked cars, the football field markings on the right or the field on the left.
The links to the pictures show as broken to me, but that's interesting.
1 hour ago, Claviateur said:Yes as mentioned above, among other things, what we call "decals" in the other simulator are transparent and crisp sand, rock etc textures are used to create a crisper effect over the low res aerial imagery.
I suppose a similar automated/procedural technique is used in MSFS...
That should be a relief though sounds like more work for asobo, wouldn't it be easier just to load better textures and keep super detailed ones for airports? Just a thought.
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True the lightning and extra textures do add to the realism. I do hope Microsoft updates the textures for their Bing Maps though. Performance shouldn't be much of a problem. If you try Google Earth VR you will see how smooth it is.
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Ever since I got into VR I've been a Google Maps junkie going all around the world checking things out. I always wanted a flightsim that could stream those images as we fly so MSFS2020 is heaven sent in that aspect.
What I do wonder is the following, are Asobo using the same imagery as regular Bing Maps? I've seen that there are very grainy textures on some of the alpha screenshots and I see it's all because of Bing.
Check out these images of google earth vs bing at Downtown L.A. Google is so so much better and the program in VR works flawlessly on olderhardware.
Seriously hoping we have something better than Bing regular. Thoughts?
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4 hours ago, ChaoticBeauty said:Awesome building, very low resolution texture on the ground, anyone have any idea where is this? Also I suppose this building was modelled the rest autogen. And I Also see a lack of 3d autogen trees and cars possibly because of thr low res satellite image.
Thoughts?
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4 hours ago, ChaoticBeauty said:Name of the picture is "Shortgrass.png". And the name of the picture with the Grand Caravan is "Undulating.png".
Yes, they listen.
That's hilarious, now people are going to complain that Sirena in Costa Rica should have taller grass. haha.
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MSFS Required Specs
in Microsoft Flight Simulator (2020)
Posted · Edited by Kpeters
Not needed!
At what clock are you running yours? My 2500k is running at 4.4. (NVM seen you already answered above).