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KPHX By BMWorld & AmSim RELEASED
Today's update on this scenery was supposed to get rid of the shimmering. Seems like it did (for the most part) but now my performance at the airport is really bad. Stuttering and a bit of a slide show by the terminals. It's looks like one was traded for the other. Anyone else seeing this?
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KPHX By BMWorld & AmSim RELEASED
I think the dev created this scenery with DLSS enabled. Therefore if you don't have it, you will see shimmering. Not a good move since most are not using it yet
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KPHX By BMWorld & AmSim RELEASED
I switched to DLSS and the shimmering stopped but the instrumentation in the cockpit moves with ghosting after images. It's really weird
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KPHX By BMWorld & AmSim RELEASED
Nope. Building and track are shimmering pretty bad for me at this airport
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KPHX By BMWorld & AmSim RELEASED
Is anyone getting Shimmering on the buildings and Skytrain tracks? It's really bad for me and the only airport that it happens. Dev is denying it is his issue.
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KPHX By BMWorld & AmSim RELEASED
I don't recall which airport but I do know I have seen it.
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KPHX By BMWorld & AmSim RELEASED
KPHX is called "Sky Harbor International Airport"
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KPHX By BMWorld & AmSim RELEASED
They do exist in some sceneries such as KSAT so I know it's possible.
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KPHX By BMWorld & AmSim RELEASED
I agree with @aniiran The scenery fills a gap at the moment and if you have the money to buy both this and Flightbeam then it's worth it (smart biz move on BMWORLD's part) simply because the default KPHX (even with the mod) was simply horrible. But there are issues with the scenery as he pointed out. Term 4 parking is not sized correctly and even the taxiways leading in and out of the gate area are not spaced correctly. Ground textures and parking markings are very basic and a lazy approach. Buildings are not the correct color. Close but still off if you know the airport. There is something floating on very short final to Rwy 8. Couldn't make it out. A fence perhaps? The worst thing for me are the shimmers. Everything shimmers at this airport and not sure how to prevent it. No runway wigwag or guard lights. Both elevated and in ground. A very prominent feature at the airport. Very bright at night in real life. Nonexistent in the scenery. I will note a positive - The taxiway bridges over SkyHarbor Blvd are done very well. Solid, level, with not bumps or hills. Many devs are not getting this right and so kudos for that. Another positive is the static vehicle traffic are mostly labeled with local phoenix logos (phx police, fire dept, PHX airport, etc).
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