Jump to content


  • Content Count

  • Donations

  • Joined

  • Last visited

Community Reputation

3 Neutral

Flight Sim Profile

  • Commercial Member
  • Online Flight Organization Membership
  • Virtual Airlines

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Try web archive: https://web.archive.org/web/20210511030632/http://qlrp4ut.com/Download and Install Cheers!
  2. Indeed, Ray Lunning's Ultimate Terrain enhancements are a must have! do check out his other airport enhancement efforts: search for Ray Lunning in flightsim and avsim flight libraries - especially worth noting are his efforts for Mach-1 Design Group sceneries and sceneries by Brandon de Palo and John B. Loney; in addition to other vfr enhancements like stadiums for ultimate terrain and bridges for ultimate terrain... cheers!
  3. there is also Ray Lunning's enhancement with Ultimate Terrain of Lauren Robison's Montana Airports (montn4ut.zip here in the avsim library); I believe Ray made an enhancement for Part 1 only...in any case, worth looking into as Ray's enhancements make compatible the airports with the surroundings with revised afcad and ground/aiport polys, especially when using accurate vector scenery like ultimate terrain! cheers!
  4. From what I have read elsewhere, given that the FS2004 version has been discontinued on simmarket, you'd have to purchase the FSX/P3D version of Porto LPPR from simmarket and then email tropicalsim with your order id and serial of your purchase and they will send you the FS2004 version along with the pertinent registration key; they are very prompt in their responses and I recommend you confirm the aforesaid instructions with tropicalsim prior to purchase!
  5. What about maximum autogen limit per tile in FS2004: 300 autogen buildings and 600 autogen trees is the max I think per tile; check to see if you are under the limit and/or are you crossing the limit with the additional annotations in (presumably) an already annotated scenery tile....?
  6. Presuming you are using the following autogen addons along with your UK VFR Photographic scenery: https://web.archive.org/web/20130530014037/http://www.shepsshed.com/autogentrees.htm and UK VFR Library by Neil Birch, available at flightsim library (works fine in FS2004 so long as instructions followed) https://www.flightsim.com/vbfs/fslib.php?do=search&fsec=0&fname=ukvfr.zip Note the following from what you mention above: 1) Your autogen is not showing for certain tiles because they may not have been annotated and not necessarily because of an errant exclude; check by opening the texture folder of the region you are flying in which you have the photo texture tiles and autogen, and upon arranging by name, you will find texture tiles and autogen sequentially arranged one after the other; in some or for many cases, you will find only a texture file but no autogen annotation beside it (with identical numbering as the tile), which means for the pertinent photo tile(s), no autogen will appear in the sim on said tile(s). 2) If you have GMAX objects in the area, then you will find that there may be an apparent exclude like anomaly in your sim, as standard GMAX objects tend to exclude surrounding autogen, and if prerequisite optimizations have already been made by the scenery designer of said GMAX objects, then it just may well be that your CPU is not powerful enough to render the autogen and the scenery objects, in which case it will throttle the visual rendering to maintain frame rates; setting your frame rates to unlimited is your best bet, but may or may not be helpful. 3) Check your default.xml folder in the autogen folder; if you are using the UKVFR Library custom autogen, try restoring your default autogen file and autogen building texture files, and verify that with standard default.xml and standard autogen building textures, you find all annotated photoscenery tiles with autogen showing in the sim. I cannot think of anything else why you would be experiencing your anomalous absence of autogen; perhaps others can pitch in...
  7. If you have Ultimate Terrain USA for FS2004, a small freeware scenery recommendation to add to the San Diego Area: San Diego VFR v2 by Tim Merrell sdvfr2.zip @ flightsim library; several small adjustments with LatinVFR's San Diego scenery may be necessary to remove duplicate scenery features, but overall a very lively San Diego to explore VFR...
  8. Perhaps consider Flight1's Ultimate Terrain Europe for FS2004 (https://www.flight1.com/products.asp?product=uteurope), a worthwhile investment and especially so on modern hardware...just a thought!
  9. https://www.pcaviator.com/store/product.php?productid=19899&cat=0&page=1
  10. Sorry, but I don't have this issue; for me it's all snow in February in Bolzano and other seasons display as they ought to. It appears you have a faulting/conflicting file(s), for which you'd have to check your install. I apologize, I cannot be of further help.
  11. Solved the issue at hand: used Arno's ModelConverterX to check each scenery bgl in Fabio Ferrari's refresh of Milano for the texture files, and indeed there were two missing files, responsible for my crash-to-desktop experience: blda2.bmp and blda2_LM.bmp; blda2.bmp not necessarily because it is already in the root texture folder, but because no file by the name of blda2_LM.bmp existed in my FS install; both texture files are required by several scenery-object bgls in the Milano/LIML2013 scenery folder. In any case my solution was to copy from my root FS2004/Texture folder: blda2.bmp and blda2LM.bmp into the LIML2013 texture folder and rename blda2LM.bmp as blda2_LM.bmp, and all is well, no more CTDs! Many thanks to all concerned and very much appreciative of the assistance rendered. Both Milano and Bolzano work like a charm and indeed Claudio Carra's Bolzano LIPB scenery works just as well if not in tandem with Mandelli's BolzanoVFR. I also highly recommend Mandelli's VeronaVFR and TortoliVFR; the latter being available at flightsim and Verona available here at avsim, for the previews don't do the sceneries justice as much as if you try it yourselves in the sim.
  12. Thanks to Dedl, I have Bolzano and I am thankful to him for that! However, I have had limited luck with Fabio Ferrari's LIML2013 which is a refresh of ISD's MilanoVFR, and for the first time after having installed many photosceneries, I get, with Fabio's scenery refresh, CTDs when flying over parts of Milan and this is a shame! a pity! for it appears, the entire MilanVFR scenery was not included in Fabio's refresh; only files that the installer installed in the MilanoVFR directory, but not files installed outside, i.e. in the root FS2004 texture directory or files elsewhere in FS2004 were not included in said release. One can upgrade their existing ISD MilanVFR installation with Fabio's refresh, but one cannot install from scratch said release. Accordingly, I am still in the search / on the hunt for ISDProject's MilanVFR - i.e. the original zip/installer! Thanks!
  13. My mistake regarding ISDProject's MilanVFR: It appears it already exists in the avsim library for Fabio Ferrari uploaded a refresh of the ISD Milan photoscenery; it appears I was not looking carefully. Only Bolzano remains to be found! Thanks!
  14. Download Golden Wings 3 by Lynn and Bill Lyons for FS2004 from here: http://www.sim-outhouse.com/toh/ and install Golden Wings 3 to a temp directory and retrieve the FSGenesis US landclass as modified/updated by Bill Lyons from the temp installation. Per many in the community, it was found to be even better representation of contemporary USA than the payware FSGenesis USA Landclass for FS2004. I find both to be just as good. Cheers! P.S. Golden Wings 3 is also highly recommended!
  • Create New...