JeffF
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Posts posted by JeffF
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3 hours ago, styckx said:I'd be more surprised if anyone here has a case that can fit a 4090. They are ridiculous in size.
JayzTwoCents had a video on YouTube today. The Asus ROG Strix 4090 won't even fit in a Lian Li LanCool III case and that one is pretty massive, at least by todays standards.
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I’ve got a weird one here with the PMDG 737-800. “Reset Cockpit View” should result in a view looking out the pilots side windshield. I have it mapped to button 2 on my joystick. I also should have this view when clicking “Fly” in the sim. I was flying last week, still on SU9. In flight when pressing the button to reset the view instead of looking out the windshield it points down to the pilots control column under the yoke. Prior to takeoff and through most of the flight it worked correctly but the view when clicking Reset changed while enroute.
From that point on, when clicking Fly to get started it defaults to looking at the control column. This happens ONLY with the 737-800 passenger aircraft. The cargo -800’s, all variants of the -700 and every other aircraft I checked works properly, looking out the windshield.
To troubleshoot I uninstalled the -800 and deleted the directory C:\Users\Username\AppData\Local\Packages\Microsoft .FlightSimulator_8wekyb3d8bbwe\LocalState\packages \pmdg-aircraft-737\work which will cause a recompile on the next startup.
I reinstalled the -800, started the sim and still have the same view. This morning I remapped all the Cockpit Camera settings and still have the same result. I know it must be something specific to the -800 since all my other aircraft work correctly.
Does anybody have any thoughts on what might fix it? Thanks in advance!
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2 minutes ago, tup61 said:It was initially posted in the MSFS forum. Hence the heated reaction of some. 😉
Gotcha, thanks. I deleted the post.
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FWIW when I started the move to jets I started with the CJ4 with the Working Title mods, then the Aerosoft CRJ-700 and have now settled in comfortably with the PMDG 737. To me it seemed a logical progression.
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4 hours ago, AvAngel said:I just get a little sad of seeing even positive topics get someone trashing the best thing we had in years. It's not perfect no, it's delusional to say so, but it's a bloody good start for a new generation of sims.
Eh, personally I just let it slide off by thinking back to what we said in my Army days - "A complaining soldier is a happy soldier." 😉
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18 hours ago, AOB said:Looking at the last D J Jose post I have to confess it was a game I first played I think it was called Choplifter (not shoplifter) and not a "real" flight simulator. 🙂
Yessir buddy! I've got many an hour playing Choplifter on my Apple IIe in the mid 80's. As real as it gets back then. 🤣
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For those that don't have 6 minutes to watch the video, it's being released Monday 5/9. Price not mentioned.
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On 4/28/2022 at 9:33 AM, AnkH said:Reason: Asobo continues to have basically no clue about their own engine and simply plays around with it. Sometimes they get stuff fixed by chance, sometimes they break things. If they would really KNOW their own engine, such things should not happen 2 years after release... /sarcasm off.
At times I think they use the million monkey development methodology - Give a million monkeys a million piano's and one of them will eventually play Beethoven.
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Every now and then I'll lose my Simlink connection. If I sign back in to Navigraph it comes back up.
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Aerosoft CRJ. It's become my go-to aircraft.
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4 hours ago, Dillon said:I hope people are seeing now why this cloud/constantly hacking on software doesn't work. Endless development in real time with no oversight or accountability. I'm not a fan of the cloud and a developer's free will to keep monkeying with the product.
Thank you. A couple years ago I retired from a career in corporate software development. My last few years I had to suffer through the "Agile Development Methodology", which based on what I'm seeing with MSFS is what MSObo is using. To me it was a developers nightmare. Slam dunk software updates on a monthly schedule solely so IT Management could pat themselves on the back trying to justify their existence. At the same time what the users really needed got put on a "roadmap" to be implemented who knows when and when implementation for their needs finally arrived, they usually got half of what they asked for.
I'm done ranting. Please carry on. 😁
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10 hours ago, Krakin said:I've seen him admit that updates were rushed out the door and I've seen him speak candidly many times about issues 3PDs are facing with the SDK. Y'all need to stop.
All that does is make Neumann a master of the incredibly obvious and telling us what he thinks we want to hear. We've seen little to no positive effort in resolving these issues.
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11 hours ago, bendead said:We will get a SU in February mostly on bug fixing, but will it be enough?
Considering Asobo's proven track record, fixing bugs will more than likely introduce other bugs, no it won't.
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28 minutes ago, Twenty6 said:How would you say that in French?
Nous n'avons jamais le temps de le faire correctement mais nous avons toujours le temps de le réparer
At least that's what Google says. 😁
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20 hours ago, pmb said:I think the gist of David's analogy isn't just insufficient testing. They may do quite some isolated testing of different modules in - from what I heard - quite a number of different builds in parallel. The point is missing final testing of the complete release with all the modules cooperating (or not).
Or, as some suggested: They should task a couple of their fellows with just normally flying the complete pre-release version for at least one day before release.
Kind regards, Michael
Ok class, can we spell i-n-t-e-g-r-a-t-i-o-n t-e-s-t-i-n-g? It's only been common IT practice since the punch card days. Until now, that is.
I somehow survived and a couple years ago retired from a 35 year career in corporate IT, software development. A common saying/joke among the developers was, and still is, "we never have time to do it right but we always have time to fix it."
-Jeff
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@Fielder If it weren't for you I wouldn't have known about this; I updated this morning. Thanks much!!
Jeff Foster
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8 hours ago, RobJC said:Since this problem did not exist in the early builds, then got nerfed, fixed and then nerfed again. Was this part of the code overwritten accidentally when other changes were being added? If the code is truly modular/object oriented a call would be made to set the draw distance, which itself is a standalone module/object/class. But if the draw distance is commingled with a bunch of other code, when people are working in this area they can accidentally hammer the draw distance.
At this point i pretty much expect any part of this sim to be broken anytime we get an update. Here’s a new airplane. Now gauges stopped working on another airplane. I hope i am wrong but we’ve seen a lot of evidence that this is a real problem.
Exactly this. (I too spent 35 years in software development before I retired a couple years ago.)
Remember a few World Updates ago where they fubar'd the flaps and we were all floating down the runway and couldn't land? A WU should have *no* effect on aircraft handling. I still laugh at Asobo's first "fix" - users edit the individual aircraft config files and divide the exist flap parameter by 2.
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I have only one, the PMDG DC-6 and to me it was worth every penny. It being the same generation as me and having gotten my private certificate in those days has a lot to do with it.
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I don't know if this is along the lines of what you're looking for but I've heard good things about FS Academy. I'll be getting their IFR tutorial soon. They just came out with a "Jetliner" tutorial.
https://www.fsacademy.co.uk/jetliner
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I'm 72. I hope I'm still alive to see it.
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Random things you were happy not knowing...
in Hangar Chat
Posted
The ingredients of Spam.