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bytor33

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  1. Thanks guys, that guide and suggestions are helpful. I notice for the ailerons and elevator axis it has the reverse axis box unchecked. Mine was checked by default but isn’t reversed in the game so not sure what’s going on with that setting. Also, I received my yoke in April 2021 but didn’t have a PC to use it until now. As it’s one of the early ones, are there any things I should be aware of that are different/fixed with the new batches coming out?
  2. Hi, this is my first yoke and the setup has been very confusing for me. I think I have the pitch and roll assigned correctly now, but what should all of the buttons be assigned as? Is there a standard list of what they should be for general aviation planes? Also, when I first set it up I didn’t realize the yoke wasn’t fully seated and connected. It took me a while to find out that’s why it wasn’t even working at all. When I tried to seat it fully I noticed the black plastic piece inside wasn’t centered in there. I had to pry it down a bit so I could get the yoke fully seated, so hopefully that didn’t damage it. Once I had it fully seated, it worked in the windows game controller config but nothing was assigned in MSFS. I thought it was because I had already started MSFS without the yoke fully seated and that had screwed the controller profile up. So then I spent hours trying to reinstall MSFS and clear my cloud save data so I could start fresh with the yoke fully seated, but of course that didn’t work either as I’ve come to find out there is no default profile for the yoke at all. I’m loving the feel and quality of the yoke but needless to say the software side of things has been a bit of a nightmare. Thank you for any help with what these buttons should be and any other tips in general.
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