I haven't read the previous pages to know what's been reported and what hasn't, but here's a copy/paste from a brief review of mine. This is the bugs section only
- A few of the textures are oddly low quality, like the seat covers and curtains. They appear greatly out of place in a plane that otherwise looks great.
- Prop RPM cannot be cycled on the ground during the runup unless you go fully into feather. Inflight the prop governor takes a lot of movement to get response from the props. Also the governors hold RPM at power settings low enough where we should see falloff.
- Slow speed handling leaves a lot to be desired. Elevator at slow speeds is very touchy. Stalls are virtually non-existent at light weights and are much lower (15 knots-ish) than IRL at various weights. There is no tendency to drop a wing at low weights and I could even hold a decent uncoordinated turn at idle with full rudder and countering with aileron. There was no tendency to spin.
- Numerous bugs are present including the avionics having power without battery on, fuel totalizer not coming on without avionics, Nav 1 LOC not working on the GPS, walkaround click spots taking you to random camera locations, autopilot/txp not dimming with light dimmers, etc. There were more that came up during my few flights but these pop to mind.
- Window textures are bad. Like, really bad. The front windscreen is covered in black fingerprints. The side windows have that default Asobo scratch texture but cranked up.
- The autopilot has major issues. It won't hold IAS or altitude hold with any stability. It wanders, weaves, and bobs. In addition, when it intercepts an altitude, it appears to be GPS altitude and not pressure altitude so it can be off by several hundred feet. In addition, autopilot logic doesn't work as I believe it should. If you're in NAV mode, this autopilot requires you to deactivate NAV before you can turn on HDG which is unlike any autopilot I've used IRL
- GPS HSI sensitivity is far too low without any transition to higher sensitivity during approach mode. GPS approaches in this way are difficult to gauge and impossible to hand-fly as you just don't have the sensitivity to fly the approach by eye.
- Certain sounds are FAR too loud - things like the fuel pumps and ground roll almost overshadow the engine noises when IRL they wouldn't even be audible over the running engines.
- Several switches have reversed logic with regards to the mouse wheel. Scrolling down turns it on in several cases.