I have an issue with recent versions of PSXT with respect to static parking.
For context, I am developing (VERY slowly) custom airport parking (specifically at the moment for KABQ) and PSXT has historically been great for testing that the realigned taxiways and parking are working correctly. The resulting custom airport file obviously only exists on my local machine and is unpublished, at least for the time being...
With earlier versions of PSXT, this was no problem. Many parking spots filled up with appropriate aircraft in addition to live traffic taxiing and parking correctly, the revised taxiways working much better than the out-of-date default airport. Recently however, I'm not seeing any static aircraft parking, only live traffic, I assume due to the TBLO feature. For example, if I delete KABQ.xml from the PSXT\airports\my_thirdparty, I get static aircraft parking, but in the default locations, as you would expect. If I check "scan for addon airports", a KABQ.xml file is generated, which correctly includes 109 parking spots and refers to the correct .bgl file for my custom airport. However on loading FS2024, there are now no static aircraft parked. If I look in the PSXT Log.txt file, I see the following entries:
The park airport is KABQ (ABQ)
airports\my_thirdparty\KABQ.xml
learned does not exist
parking_percentage : 30%
Airport file read from 'airports\my_thirdparty\KABQ.xml' for
publisher :
altitude : 5319 ft
num_parkpos : 109
quality factor : 0/ 0
RT traffic week : 0
21:54:29 (utc) It is day 3 (Wed), 21.0 hours
0 parking positions from PT
no parking positions found
I'm guessing the final two entries here are key. Do I need to configure something to allow for a local only airport (unpublished) airport file? Is there a way to revert to the old behavior for unpublished airports? Or am I missing something altogether (quite possible!)
Thanks.,
Paul