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Lorby Stream Deck Editor Crash - Invalid Plugin JSON
very basic exploration - i think the problem is exclusive to marketplace plugins. Ive installed a few manually no issues. ("tested discord plugin")
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Bobj555 started following Lorby Stream Deck Editor Crash - Invalid Plugin JSON
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Lorby Stream Deck Editor Crash - Invalid Plugin JSON
Hi Lorby, Wanted to report a crash today of the latest Stream Deck Editor build. From my general skim of the error logs it seems to be because of a malformed json with a plugin i have installed. I am yet to identify which one but I imagine you may want to handle against these anyway so figured id take the time to report. Hope this helps, love what you do! Application: LorbyStreamDeckEditor.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: Newtonsoft.Json.JsonReaderException at Newtonsoft.Json.JsonTextReader.ParseValue() at Newtonsoft.Json.JsonReader.ReadForType(Newtonsoft.Json.Serialization.JsonContract, Boolean) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(Newtonsoft.Json.JsonReader, System.Type, Boolean) at Newtonsoft.Json.JsonSerializer.DeserializeInternal(Newtonsoft.Json.JsonReader, System.Type) at Newtonsoft.Json.JsonConvert.DeserializeObject(System.String, System.Type, Newtonsoft.Json.JsonSerializerSettings) at Newtonsoft.Json.JsonConvert.DeserializeObject[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String, Newtonsoft.Json.JsonSerializerSettings) at LorbyStreamDeckEditor.MainWindow.GetPlugins(System.IO.DirectoryInfo) at LorbyStreamDeckEditor.MainWindow.ReloadProfiles() at System.Windows.Threading.DispatcherTimer.FireTick(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) at System.Windows.Application.RunDispatcher(System.Object) at System.Windows.Application.RunInternal(System.Windows.Window) at LorbyStreamDeckEditor.App.Main()
Bobj555
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