Hi there,I am using SbuilderX to deploy photoscenery on some islands. I know how to do so but the problem is apperantely my Ram.I have 4gb DDR3 1800mhz, and the software is using round 1.3gb and as displayed in the image below i cant do more then those selected tiles. If i try to do so, the program will pop a window saying that the "map could not be created".Any idea how to atleast I can chose which tiles I dont want to show maybe it reduces the amount of ram being used?There is already a show/hide option but its for all the maps/tiles and still it doesnt help cause the memory usage wont get reduced.I have searched the help file but couldnt find any info regarding this issue im having :sad:Please note that I found a work around but, its hectic as i have to save tiles on different (.sbp saves?) and i dont want to miss/confuse/or clutter the "work" folder without knowing which .BMP/TIFF is a certain .SBP using.I hope someone can understand me and guide me to a different solution :)_______________________________________________EDIT: Is this issue related to it too? Im having it all the time after i close SbuilderX and try to reload the .SBP saved file.I dont rly want to start over again :(Kind regards,Shadowzy