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Found 14 results

  1. Please note: these are custom sky textures created by myself. The only thing that has been "edited" in these shots in the lens flare of the sun. This is the view facing away from the sun (the Antisolar point), where you can clearly see a rendering of the Belt of Venus phenomenon One from the apron a little later on:
  2. link: http://forums.x-plane.org/index.php?/files/file/37325-eddieskypack-for-xp11-esp-xp11-b085/ preview screenshots:
  3. Hey guys, I help run Thomas Cook virtual in which we do a lot of shared cockpit flights. We use real world flights, flight plans and flight times. Everything is as real as it gets. If you'd be interested in joining, just send me a message or email; conor.ryantcx@gmail.com. Thanks very much.
  4. As some of you may know, I have developed an aircraft for X-Plane called Chase's MD-80. Well, I should say "am developing." I have decided to use this blog to help me communicate to the community my progress and my experiences. I don't have much free time, so I am not sure how this will go, but I will certainly try it out. Here goes. Everyday I seem to wake up and get my MD-80 Project on my mind. I think to myself, "Okay, I'll just go finish ____, and then I'll be done for the day; I can just go fly after that." Well, that hasn't really been happening recently. My routine has been more like: get up, drag myself to the shower, throw on some clothes, shuffle up the stairs, turn on my computer, launch blender, edit ONE thing in the 3D cockpit, launch X-Plane to see if it worked, go back to blender and repeat these steps. Each day I seem more inspired to follow this patter as I start to see the light at the end of the tunnel more and more clearly. Of course I then take a look around and see all that's miss from the plane that I still have to research, model, and texture. But that too is rather inspiring. I want to finish it so badly that I am making a real effort to do as much as I can everyday. I think I have made some serious leaps forward from my last release. That brings me to my next dilemma. I don't know how I should proceed to release this in the future. I mean, in the past I pretty much thought that as I fixed things or added things, I would pack it up and call it a 0.x release. I started off this way too. But as I got into some serious modeling, I reconsidered. I am leaning towards holding off the next release until it is "finished." By that I mean completely modeled and mostly functional. A 1.0 release if you will. It just doesn't seem to make sense to pack up an incomplete aircraft anymore. I am glad I did it originally though. I got lots of positive and helpful feedback from the community that way and also established myself as an MD-80 developer. Now I am stuck though. I have a 0.2 plane sitting in the downloads section of the X-Plane forums with something like 1600 downloads that is well out of date. The flight dynamics are primitive and certainly not characteristic of an MD-80. The fuselage is see-through. And the 3D cockpit is barely textured and almost completely unusable. It is nothing more than a preview. I could pack up what I have now for a release, but how do I clean it up without robbing these good people? I don't want to drop the 3D cockpit as it is the most improved area, yet still unfinished. Plus it would be one LESS thing than what the previous release had. That's no good. I really am struggling. I want to let them have a plane with the correct flight dynamics and such, but I don't think I am ready for that. Right now it looks like I am going to have to wait. I really think I am done with releasing things early as a preview. It makes a mess for me from a developmental standpoint. Now I understand the long wait times at PMDG Until next time, Chase PS: I'll try the picture posting thing now B)
  5. Hi, everyone, this is my first post in a couple years. Yesterday I attempted to make the most realistic flight sim video yet. Let me know if you guys have any tips or suggestions for future videos. Enjoy! https://youtu.be/MYtyIEN_1Gw
  6. Finally the FSLabs A320 is out! P3D v3.4 AS16 + ASCA Own Sky Textures FSLabs A320
  7. Hello everyone! After testing FS9 Evo extensively for the past week I thought it's time for a mini review. First of all, I'd like to thank Sascha for being extremely helpful and for offering his excellent work as a donationware. Before Evo I had been using GEPro, a very good product when it first came out eight years ago. For the past year I had been searching for a replacement for it as I thought it had started showing its age. Here comes FS9 Evo. At first I was sceptical (and, to be honest, a tad disappointed with the thought that there's not much potential left in the FS9 engine), many have promised the "ultimate FS addon" over the years only to disappoint us simmers. Me being me, however, always hopeful I thought I'd try it out, I always keep a backup of my FS installation anyway. Let's see how that turned out... :wink: Departing LGBL, direction North in my trusty Skylane RG! Over the city of Volos Turning towards Larisa Let's follow the highway to Katerini Beautiful fields! Some sightseeing over the city of Katerini before we head North to tackle the busy TMA of Makedonia Airport in Thessaloniki (LGTS) Phew! The adrenaline kicked in but we got in and out of the TMA of LGTS without issues! The island of Thasos is in the background. We've left the town of Komotini behind us, let's do some sightseeing over river Evros before we land at Alexandroupoli (LGAL). It seems the sightseeing will have to wait for another time as we are flying VFR! At least we are very close to the airport, let's join the circuit! In conclusion, thank you Sascha for bringing this whole new world to FS2004! VFR flying is now much more realistic and flying jets you can finally recognize the places you are flying over! If you are still thinking whether FS9 Evo's worth it or not let me tell you this; no matter what you donate it's worth ten times more! Other add-ons used for the screenshots in this review: HSP Base scenery + HSP Mesh REX2004 for the sky, the sun, most water textures and the clouds Carenado Cessna C182RG II HSP LGAL ActiveSky 6.5 and of course the IVAO network Cheers, Achilleas
  8. It's been a long time since I made a proper window view video and I've finally produced a stunningly realistic sunset landing video. Please note the lens flare and window were composited in post-production using Adobe After Effects.
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