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Rudder Pedal Question

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I have been debating whether or not to get some rudder pedals for the PMDG. I have no trouble landing now in a crosswind and I am assuming that the only real use for the rudder pedals is to kick the yaw axis around to aligned with the runway as you touch down and steer for takeoff and after landing. When I flew Major Airline Sim a few years ago ( 767-400), the Check pilot had me use stabs of rudder on short final to keep aligned with the runway heading. He said this would reduce the chance of doing aileron rolls on short final :). Would this same method be used in the PMDG? I am just leary of buying the pedals and then finding out that I only use them for about 5 seconds a flight.

I would buy them if I could. You use them for steering above taxi speed i.e on takeoff roll. Don't know how much you use them in real flight on the NG but must be more realistic than not having them....Best Wishes,[h4]Randy J. Smith[/h4]http://www.rawbw.com/~bdoolin/shinault/Animation1.gifCaution! Not a real pilot, but do play one on TV ;-)AMD 64 3200+ | ASUS KV8 DELUXE | GFORCE 5700 ULTRA @535/1000 | Maxtor 6Y080M0 SATA 80 GIG | 512 DDR 400 | Windows Xp Pro | Windows Xp Pro 64 |

Randy J Smith

In MSFS I believe unless you have a seperate axis for differential toe braking it links the rudder axis to the rudder, nose gear steering and braking. Don't the rudder pedals on the 737 also control the nose gear steering in real life too? Why would taxi speed have anything to do with that?Either way, I know I'm able to steer my aircraft perfectly well using the rudder axis on my joystick/throttle, not just above taxi speed.If you're looking to get pedals check out the CH Products ones. Not only do they have forward/backward rudder control but they also add realistic heel/toe differential braking.

>In MSFS I believe unless you have a seperate axis for>differential toe braking it links the rudder axis to the>rudder, nose gear steering and braking. Don't the rudder>pedals on the 737 also control the nose gear steering in real>life too? Why would taxi speed have anything to do with that?In most transport aircraft, there are two steering systems. There is a tiller on the captains side and it can turn the nosewheel over a great (78 degrees per side I think) range. The tiller is often ONLY on the captain's side. Full rudder deflection typically moves the nose wheel 7 degrees per side, and this becomes inactive as the nose gear strut extends.Now, in MSFS, they don't model this, so you have your rudder pedals able to move the nosewheel in large ranges. But in the real aircraft and sim, you use the tiller for ground steering and the pedals only for the takeoff or landing roll.

When I flew the 767-400 Sim, I used the tiller for sharp turns but if just a shallow turn was needed, the rudder pedals were enough.

In what form of controller is the tiller?Regards,Tom Wootton

hi, i have the ch pedals which i like for hands on landings. they help for cross winds and small corrections when you wouldn't want to use the yoke. more like the real thing. for taxi i find that they tend to over steer, or maybe that's my heavy foot. jack wilson

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