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Question for Speechbuddy users........

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I downloaded all the required stuff and got it working, but my biggest question is how do I enter the commands for the views? In FS2002 they are listed as Shift + Num 6 or something close but I tried every variation I could think of to get it working in speechbuddy. The closest Ive gotten so far is speechbuddy turning look right, left, ahead, etc into the "s" key. It is a nice little program that helps out for people that dont have a million buttons on their joysticks. Any suggestions or ideas would be greatly appreciated. :)Craig

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Hi. This is what I use. Look it over and let me know if you need more help. TV;FS2002;;Syntax:; =;; When the phrase is detected, the keystroke is send; to the current active application (which will be FS2002; if you run SpeechBuddy in the background before launching; FS2002);; See the README.TXT file for how to define keystrokes.;Note:";Added in Assignments.. lines". These must be in FS2k2;for these commands to work. Rudr trim rgt. Ctrl Enter, repld "Ctrl SH k";No Clock / Marker controls, all the other needed controls available.;This ".ini" will give you access to all elements, Start, Nav., Com.;ATC interaction, Move, Up, Down, Forward, Back, Left, Right; ;Look: Ahead, Right, Left, Left wing, Right wing, Lower panel;All the Engine: Prop. Thrtl, Mix., Flaps, Cowl, etc.for a complete;NO KEYBOARD FLIGHT, of complex i.e. Baron 58 V.C., acft. T.V. 01/25/2002 ;Note relpace <> with Brackets;Simulator Commands/ATC CommandsResume=p Pause simulator=pPause sim=pFool screen=%{enter}Full screen=%{enter}Ful screan=%{enter}gear down=ggear up=glanding gear down=glanding gear up=gA T C window off={`}A T C window on={`}A T C screen off={`}A T C screen on={`}ATC off={`}ATC on={`}A T C={`}ATC={`}8TC={`}Main menu on=%Main menu off=%1=12=23=34=45=56=67=78=89=90=0RAU GER={1}roger={1}rawger={1}rawjer good day={1}rawjer that={2};Control Surface Commandsflaps down={F7}flaps up={f6}fool flaps={f8}full flaps={f8}flaps full={f8}retract flaps={f5}flaps to zero={f5}flaps zero={f5}Extend Spoilers=/Extend Airbrakes=/Extend Speedbrakes=/Re tract Spoilers=/Re tract Airbrakes=/Re tract Speedbrakes=/Water Rudder Up=+wWater Rudder Down=+wElevator trim up={END}Elevator trim down={Home}Trim nose up={END 10}Trim nose down={Home 10}Rudder trim left=^{INS}Rudderr trimm right=^+k;was ^{ENTER}, not workingRudderr trimm rite=^+kTrim nose left=^{INS}^{INS}^{INS}^{INS}^{INS}^{INS}^{INS}^{INS}^{INS}^{INS}Trimm nose right=^+k^+k^+k^+k^+k^+k^+k^+k^+k^+kTrimm nose rite=^+k^+k^+k^+k^+k^+k^+k^+k^+k^+k;was ^{ENTER}, command is not working;Engine CommandsAfterburner On=+{F4}Afterburner Off=+{F4}Cut Throttle={F1}Full Throttle={F4}Throttle to Idle={f1}pito heat=+Hpito heat on=+Hpito heat off=+Hpeedo heet=+Hpeedo heet on=+Hpeedo heet off=+Hanti ice=hanti ice on=hanti ice off=hcarb heat=hcarb heat on=hcarburator heat off=hcarburator heat on=hSet Prop RPM to Low=^{F1}Decrease Prop two thirds=(^{F2 10})De crease Prop to tirds=(^{F2 10})Prop two thirds=(^{F2 10})In crease Prop RPM=(^{F3 6})Incriss Prop RPM=(^{F3 6})Increase Prop RPM=(^{F3 6})Increase R P M=^F3Set Prop RPM to High=^{F4}Decrease Prop RPM=^{F2}^{F2}^{F2}^{F2}Prop forward=^{F4}Decrease R P M=^{F2}Mixture Cutoff=^+{F1}Mixture off=^+{F1}Set Mixture to Idle Cutoff=^+{F1}Lean Mixture=(^+{F2 6})Leen Mixture=(^+{F2 6})Enrich Mixture=^+{F3}^+{F3}^+{F3}^+{F3}^+{F3}^+{F3}Set Mixture to Rich=^+{F4}Set Mixture full Rich=^+{F4}Set Prop full forward=^{F4}Set Prop fool forward=^{F4}Set Mixture full Reach=^+{F4}Set Mixture full forward=^+{F4}Set Mixture fool forward=^+{F4}Mixture forward=^+{F4}Everything forward=^+{F4}^{F4}{F4}All forward=^+{F4}^{F4}{F4}full forward=^+{F4}^{F4}{F4}Fool forward=^+{F4}^{F4}{F4};General Aircraft Commands;8 Ts Does not work wellTune=v1^1;NAV 1 ID-Tune,Time,Turn,Twist,Thrtl,Tires,Tank,TalkTwist=v1{- 179};NG Set reciprocal/180 OBS COURSETires=g;Gear downTalk=c1;Select Com1;Time=Timer start/stop/reset, not able to implement;Marker Ident= On/Off not implemented, no accessSingle throttle controll=e1234All engines on=e1234Select All engines=e1234positive rate gear up=g;gear down=gOutter Marker gear down=g;Pump Gear down=^g^g^g^g^g^g ;Does not work?Master On=+mMaster Off=+mMaster battery on=^+M;Added in Assignments "Ctrl Shft M"Battery master on=+^MAvionics off=+;Added in Assignments "Shft "Avionics on=+Select Engine=+ESelect Magnetos=+MSelect Magneto=+MSelect Engine 1=e1Select Engine 2=e2Select Engine 3=e3Select Engine 4=e4Engine 1=e1Engine 2=e2Engine 3=e3Engine 4=e4Left engine=e1Right engine=e2Electric fuel pump on=^+eElectric fuel pump off=^+eElectric pump on=^+eElectric pump off=^+eBoost pump on=^+eBoost pump off=^+eLeft mag=m-Left Magneto=m-Right Magneto=m--Right mag=m--Mag on boat=m==Mag on both=m==Magneto on boat=m==Magneto on both=m==Engine start=e1m1{= 1200};Use for single or nr. 1, X2 or X3Left engine crank=e1m1{= 50};Logic problem left right overlapLeft engine start=e1m1{= 900}Right engine crank=e2m2{= 50}Right engine start=e2m2{= 900}Engine 1 start=e1m1{= 900}Engine 2 start=e2m2{= 900}Engine 3 start=e3m3{= 900}Engine 4 start=e4m4{= 900}Engine 1 off=e1m1----Engine 2 off=e2m2----Engine 3 off=e3m3----Engine 4 off=e4m4----Select Engine number 1=e1Select Engine number 2=e2Select Engine number 3=e3Select Engine number 4=e4Right engine off=e2m2----Right engine stop=e2m2----Left engine stop=e1m1----Left engine off=e1m1----Auto start Engine=^eAuto start Engines=^eAuto start all Engines=^eStop all Engines=e1234m1234----Shut down all mags=e1m1----e2m2----e3m3----e4m4----Shut down Engine=e1m1----e2m2----e3m3----e4m4----Turn magnetos off=e1m1----e2m2----e3m3----e4m4----Turn magnetos to off=e1m1----e2m2----e3m3----e4m4----Turn magneto to off=e1m1----Cowl flap Opened=^+V^+V^+V(^+V 6)Cowl flapp Open=^+V^+V^+V(^+V 6)Cowl flapps Open=^+V^+V^+V(^+V 6)Cowl flaps fully Open=^+V^+V^+V(^+V 6)Open Cowl flaps=^+V(^+V 6)Close Cowl flaps=^+C(^+C 6)Cowl Flaps closed=^+C^+C^+C(^+C 6)Cowl Flappp close=^+C^+C^+C(^+C 6);Needs etxra "p" to work as flapCowl Flappp clozed=^+C^+C^+C(^+C 6)Cowl Flaps fully closed=^+C^+C^+C(^+C 6)Cowl Flaps close=^+C^+C^+C(^+C 6);Light CommandsAll Lites On=l;All Lites On=lStrobe Lites On=oStrobe Lites Off=oPanel Lites On=+lPanl Lites On=+lPanel Lites Off=+lLandingg Light on=^lLandingg Lights on=^lLandingg Lights off=^lLanding Lites On=^lLan ding Lights Off=^lLandingg Lights=^l;Radio CommandsSelect COM=cSelect COM Radio=cCOM Radio=cNext group Com 1=ccNextt groop Com 1=c1c1Com 1 Next group=ccCom 1 Nextt groop=c1c1COM 1 standby=xSelect COM 1=cCOM 1=cCOM 2 standby=xSelect COM 2=c2COM 2=c2Com 2 next group=c2c2Select NAV Radio=nSelect NAV=nNAV Radio=nSelect NAV 1 Radio=n1Select NAV 1=n1NAV 1 Radio=n1NAV 1=n1NAV 1 next group=nnNAV 1 next groop=nnNAV 1 Ident=^1NAV 1 Ident off=^1NAV 1 standby=nxSelect NAV 2 Radio=n2Select NAV 2=n2NAV 2 Radio=n2NAV two Ident=^2NAV 2=n2NAV 2 next group=n2n2NAV 2 Ident=^2NAV 2 Ident off=^2NAV 2 standby=xV O R 1 Ident=^1V O R 2 Ident=^2V O R 1 I D=^1V O R 2 I D=^2V O R 1 Ident off=^1V O R 2 Ident off=^2Select D M E=fD M E=fD M E 1 Ident=^3D M E 2 Ident=^4D M E I D=^3D M E 1 I D=^3D M E 2 I D=^4D M E 1 Ident off=^3D M E 2 Ident off=^4EI D F Ident=^5A D F Ident=^5Select A D F=aSelect ei D F=aSelect A D F=aSelect digit 3 A D F=aaSelect digit 4 A D F=aaaSelect digit 5 A D F=aaaadigit 3 A D F=aadigit 4 A D F=aaadigit 5 A D F=aaaaSwitch to Standby Frequency=xStandby=xSelect Transponder=tSelect digit 2 Transponder=ttSelect digit 3 Transponder=tttSelect digit 4 Transponder=ttttdigit 2 Transponder=ttdigit 3 Transponder=tttdigit 4 Transponder=tttt;Autopilot CommandsEngage Autopilot=zDisengage Autopilot=z1Engage Wing Leveler=^vDisengage Wing Leveler=^vArm Autothrottle=+RDisarm Autothrottle=+REngage Autothrottle=+R Disengage Autothrottle=+REngage TOGA=^+gDisengage TOGA=^+gEngage Nav 1 Hold=^nDisengage Nav 1 Hold=^nEngage Attitude Hold=^tDisengage Attitude Hold=^tCapture I L S=^(ao);Instrument CommandsReset Heading Indicator=dSelect heading bug=^+HCurrent Altimeter=bSelect O B S indicator=v1Select O B S 1=v1Select O B S 2 indicator=v2Select O B S 2=v2Turn bug left={- 16};16 units;can go past and back quickTurn bug right={= 7};7 unitsIncriss selection==Increase selection==Decrease selection=-Dicriss selection=-Prior number=-Next number==Decrease selection by 4 UNITS={- 4}Decrease selection by 8 UNITS={- 8}Decrease selection by 12 UNITS={- 12}Dicriss selection 10 UNITS={- 10}Decrease selection by 30 UNITS={- 30};Note: Beyond 30 counts does not work wellDecrease selection by 45 UNITS={- 45}Decrease selection by 90 UNITS={- 90}Decrease selection by 180 UNITS={- 180}Decrease selection by 180={- 180}Increase selection by 4 UNITS={= 4}Increase selection 8 UNITS={= 8}Increase selection by 8 UNITS={= 8};Incriss selection 8 UNITS={= 8}Increase selection by 12 UNITS={= 12}Increase selection by 10 UNITS={= 10}Increase selection 10 UNITS={= 10}Increase selection by 10 UNITS={= 10}Increase selection by 30 UNITS={= 30}Increase selection by 45 UNITS={= 45}Increase selection by 90 UNITS={= 90}Increase selection by 180 UNITS={= 180}Increase selection by 180={= 180};GeneralSet Parking Brake=^.Release Parking Brake=^.Parking Brake=^.Brakes=.Apply Brakes={. 10}Full Brakes={. 40}Release Brakes=.Brakes on=.checklist={f10}kneeboard={f10}Throttle quadrant ON=+4Throttle quadrant Off=+4Throttle axis ON=+4Throttle axis OFF=+4Radio stack ON=+2;FOR CESSNA and other, but not all.Radio stack OFF=+2G P S STACK ON=+3G P S STACK OFF=+3Start Pushback=+PStop Pushback=+PStart Pushback to the left=+P2Start Pushback to the right=+P1Cycle Views=sCycle V C to 2 D=sssWide Panel On=wWide Panel Off=wPan View Reset=+{DEL}Panel View Reset=+{DEL}Look ahead=+{DEL}Look left=^+^+^+^+^+^+^+^+^+^+^+Look left=^+^+^+^+^+^+^+^+^+^+^+Loookk left=^+^+^+^+^+^+^+^+^+^+^+Luke left=^+^+^+^+^+^+^+^+^+^+^+;Added in Assignments "Shft Ctrl "Loook right=^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/Look right=^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/Look write=^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/Luke right=^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/;Added in Assignments "Shft Ctrl /"Look left wing=^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+Look right wing=^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/Luke right wing=^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/^+/Move eypoint Up=+~+~Move Up=+~+Move head Up=+~+Move Down=+{BACKSPACE}+{BACKSPACE}Move head Down=+{BACKSPACE}+{BACKSPACE}Move eyepoint Down=+{BACKSPACE}+{BACKSPACE}Move eyepoint Down=+{BACKSPACE}+{BACKSPACE}Move to the Left=^+{BACKSPACE}^+{BACKSPACE}Move eyepoint Left=^+{BACKSPACE}^+{BACKSPACE}Move head Left=^+{BACKSPACE}^+{BACKSPACE}Move to the Right=^+~^+~Move eyepoint right=^+~^+~Move head Right=^+~^+~Move Forward=^{BACKSPACE}^{BACKSPACE}^{BACKSPACE}Move eyepoint Forward=^{BACKSPACE}^{BACKSPACE}^{BACKSPACE}Move head Forward=^{BACKSPACE}^{BACKSPACE}^{BACKSPACE}Move Back=^{enter}^{enter}^{enter}Move head Back=^{enter}^{enter}^{enter}Move eyepoint Back=^{enter}^{enter}^{enter}Check low panel=^/^/^/^/^/^/^/;Check Gear, Prop, Flaps, Mixture Etc.Check full panel=^/^/^/^/^/^/^/;Added in Assignments "Ctrl /"Threshold Check=^/^/^/^/^/^/^/Check Cowl and trim=+4Check trim and Cowl=+4;DF 82 lower panel checkReturn to Insrument panel=+4;DF 82 Return Insrument panelZoom in==Zoom out=-;INSTRUCTIONS;You can define most any keystroke to be send in response to a phrase you say.;Supported modifiers:+ = Shift; ^ = Control; % = Alt;Surround sequences of characters or key names with parentheses in ;order to modify them as a group. For example, '+abc' shifts only ;'a', while '+(abc)' shifts all three characters.;Supported special characters: ~ = Enter;; ( = Begin modifier group (see above); ) = End modifier group (see above); ;{ = Begin key name text (see below); } = End key name text (see below);Supported characters:;Any character that can be typed is supported. Surround the ;modifier keys listed above with braces in order to send as ;normal text.;Supported key names (surround these with braces):BKSP, BS, BACKSPACE; BREAK;CAPSLOCK; CLEAR; DEL; DELETE; DOWN; END; ENTER; ESC; ESCAPE;F1; F2; F3; F4; F5; F6; F7; F8; F9; F10 ; F11; F12; F13; F14; F15; F16; HELP; HOME; INS;LEFT; NUMLOCK; PGDN; PGUP; PRTSC; RIGHT; SCROLLLOCK; TAB; UP; ;Follow the keyname with a space and a number to send the ;specified key a given number of times (e.g., {left 6}).;Luke left wing=^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+^+;ng-nextt groop Com 2=c2c2;nextt groupp Com 2=c2c2;next section Com 2=c2c2;ng-next group NAV 1=nn;ng-next group NAV 2=n2n2;Tirrn=v1;Tournn=v1;Select OBS 1, PART OF 8 Ts, ;Set Prop RPM to Low=^{F1};Set Prop RPM to Low=^{F1};Decrease R P M=^{F2};Decrease Prop RPM=^{F2}^{F2}^{F2}^{F2};Decrease Prop RPM=^{F2}^{F2}^{F2}^{F2};Set Prop RPM to High=^{F4};Set Prop RPM to High=^{F4};Enrich Mixture=^+{F3}^+{F3}^+{F3}^+{F3}^+{F3}^+{F3};Set Mixture full Rich=^+{F4};Set Mixture full Reach=^+{F4};Landin Lites On=^l;Landin Lites Off=^l;Landin Lites=^l;Powz sim=p;Powz simulator=p;UnPowz sim=p;UnPowz simulator=p;UnPause=p ;Gets confused with gear up;Engine start=^e;Engines start=^e;Next digit A D F=aa;next nav==;Second digit Transponder=tt;Next digit Transponder=tt;Third digit Transponder=ttt;Fuorth digit Transponder=tttt;Forth digit Transponder=tttt;Third digit A D F=aa;Fourth digit A D F=aaa;Forth digit A D F=aaa;Fifth digit A D F=aaaa;Com 1 next groop=c1c1;Com 1 fractional=c1c1;Com 1 fracsional=cc;Com 2 next groop=c2c2;Select COM 2 Low freq=c2c2;Select COM 2 Low freak=c2c2;Com 2 next group=c2c2;Next com==;Select COM 1 Low freq=cc;Select COM 1 Low freak=cc;Com 1 next group=c1c1;Look Left=+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT};Look Ahead Left=+{HOME}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{LEFT}+{HOME};Look Ahead=+{up};Look up =^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP}^{UP};Look Right=+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right}+{right};Look Ahead Right=+{PGUP};Look Ahead Right Up=^{PGUP};look down=+{5};Right engine Left mag=e2m2-;Right engine Right mag=e2m2--;Right engine Mag on both=e2m2==;Right engine Mag on boat=e2m2==;Mag on both=e2m2==;Mag on boat=m2==;Left engine Mag on both=e1m1==;Left engine Mag on boat=e1m1==;Left engine Left mag=e1m1-;Left engine Right mag=e1m1--;Left engine Boost pump on=e1^+e;Left engine Boost pump off=e1+^E;Left engine Boost pump on=e2^+e;Left engine Boost pump off=e2+^E;Left engine Mag on both=e1m1==;Left engine Mag on boat=e1m1==;Cowl Flaps cloze=^+C^+C^+C(^+C 6);Cowl Flapp cloze=^+C^+C^+C(^+C 6);Cowl flapp, O pen=^+V^+V^+V(^+V 6)

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Craig,You can copy what avcomware put for your above into your FS2002.ini (thanx, avcomware) or if you would like, send me an email at speechbuddy@hotmail.com and I will send you my updated one with a lot of optional atc commands as well. -------------Michael"The one fellow who is really broke in the air is the one who is out of both altitude and airspeed" (Wolfgang Langewieche, Stick and Rudder)

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Thanks alot for the ATC file, Michael. I never thought about turning real phrases you would use into the ATC commands. One question for Avcom though.....Will I have to reassign my view commands? I havent tried your file yet, but what I ended up doing was just assigning the views that I want to use (ahead, left, right, ahead/left, ahead/right) to keys 1,2,3,4,5. It seemed to work okay, but MS Speech Engine keeps saying it hears those numbers when Im not saying anything. That makes it a little annoying. Another question.....how often do you guys find yourself repeating the phrases? I did alot of the optional training that MS provides so that the engine would know my voice better, but Im still repeating myself alot. Thanks for the help guys, its much appreciated.Craig

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