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grazziy

FSX Repainting

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Hi,I have tried to convert some textures from the FS2004 version to FSX verion by using Photoshop with the Nvidia DDS plug in but when i save them using the FSX SDK Imagetool, when I load the a/c the textures are there but are all over the aircraft in weird places. i.e The fueslage textures are upside down and at the wrong end of the aircraft.However, when I load the DDS textures form an aircraft that works the textures are orientated exactly as I have them, so am confused at what is going wrong.Could anyonre offer some advice where I might be going wrong, or if someone could point me in the right direction of how to convert a FS2004 texture to FSX DDS texture?This is all for the 744 and 74X.Thanks,Graham

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Graham,You have to flip all of the textures vertically from the FS9 version, thats why the textures all over the place.

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Hi Pete,I have managted that now using Imagetool. The only issue I am having now is when the lights are turned on the textures go funny. Any advice you can offer?Basically, the day ones are fine, but think I might be losing a layer somehow during my process.Thanks,Graham

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Graham,make sure that your fuse and external texture maps have their alpha layers and save these textures only using the DXT5 format.

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Hi Pete,I found my problem, I looked at the Alpha Channels and they were all wrong! Have managed to sort them now and it works a treat.Thanks for the help.Graham

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