August 16, 200223 yr Firstly, thanks to Mike for another great aircraft!What key stroke do you use for the "Concorde nose command" to open the cockpit window? Not vital for flying the plane I know, but a "nice to do!!"
August 16, 200223 yr There should be a key command you can assign for it.... if not go over to Simviation and search for concorde and download the FS 2000 concorde gauges. Brian
August 16, 200223 yr Go into Options, settings, assignments and set up an assignment for Extend Concorde Nose Fully and Retract Concorde Nose Fully. The default doesn't set this assignments. Bill Sieffert
August 16, 200223 yr Stupid question here, but i've been unable to find it in FS2002. How the heck do I stear the plane in the water??? ;-)
August 16, 200223 yr Hmmm, perhaps I'm wrong on this, but I thought since the concorde doesn't have flaps using the flaps "binds" is what lowered and raised nose. Atleast that has worked for me with the "old default 2k" model. Is this a different model you guys are referring to?Edit: Ahhh Duh, see talking about Mike's Goose.. Nevermind.. :')
August 16, 200223 yr Since I haven't downloaded it (egad, man what's holding ya!), I don't know if Mike provided a rudder. You could check the aircraft.cfg file for contact points, see the C208 Caravan - the rudders are points 13 and 14:&l;contact_points&r;//0 Class (0=none,1=wheel,2=scrape,3=skid,4=float,5=rudder)//1 Longitudinal Position (feet)//2 Lateral Position (feet)//3 Vertical Position (feet)//4 Impact Damage Threshold (Feet Per Minute)//5 Brake Map (0=None, 1=Left, 2=Right)//6 Wheel Radius (feet)//7 Steer Angle (degrees)//8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio//10 Damping Ratio / Water Rudder Effectiveness (0=Undamped, 1=Critically Damped) / 1.0 = normal//11 Extension Time (seconds)//12 Retraction Time (seconds)//13 Sound Type//14 Airspeed limit for retraction (KIAS)//15 Airspeed that gear gets damage at (KIAS)point.0=1, -1.15, -5.250, -7.800, 1600, 0, 1.40, 30.0, 0.3, 2.5, 0.80, 4.0, 4.0, 0, 0.0, 0.0point.1=1, -1.15, 5.250, -7.800, 1600, 0, 1.40, 30.0, 0.3, 2.5, 0.80, 4.0, 4.0, 1, 0.0, 0.0point.2=1, -16.40, -5.250, -7.700, 1600, 1, 1.50, 0.0, 0.4, 2.5, 0.80, 4.0, 4.0, 2, 0.0, 0.0point.3=1, -16.40, 5.250, -7.700, 1600, 2, 1.50, 0.0, 0.4, 2.5, 0.80, 4.0, 4.0, 3, 0.0, 0.0point.4=4, -4.00, -5.250, -5.600, 1600, 0, 0.00, 0.0, 0.85, 2.5, 0.65, 0.0, 0.0, 0, 0.0, 0.0point.5=4, -4.00, 5.250, -5.600, 1600, 0, 0.00, 0.0, 0.85, 2.5, 0.65, 0.0, 0.0, 1, 0.0, 0.0point.6=4, -26.35, -5.250, -4.800, 1600, 0, 0.00, 0.0, 0.95, 2.5, 0.65, 0.0, 0.0, 2, 0.0, 0.0point.7=4, -26.35, 5.250, -4.800, 1600, 0, 0.00, 0.0, 0.95, 2.5, 0.65, 0.0, 0.0, 3, 0.0, 0.0point.8=2, -12.90, -26.00, 3.00, 1800, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 5, 0.0, 0.0point.9=2, -12.90 26.00, 3.00, 1800, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 6, 0.0, 0.0point.10=2, -36.23, 0.00, 0.00, 1800, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 9, 0.0, 0.0point.11=2, -0.50, 0.00, -2.17, 1800, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 4, 0.0, 0.0point.12=2, -38.00, 0.00, 9.00, 1800, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 7, 0.0, 0.0point.13=5, -30.90, -5.250, -7.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 1.0, 1.2, 0, 0.0, 0.0point.14=5, -30.90, 5.250, -7.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 1.1, 1.5, 0, 0.0, 0.0 Bill Sieffert
August 16, 200223 yr Howdy,The Goose does not have a water rudder ("Joe Merchant" notwithstanding), but is rather steered by the use of differential engine power. So, you wanna turn to port (left)? Crank up the starboard throttle a notch or three ... and you'll turn to port; and vice versa. It's cumbersome, but it's as "real as it gets". :-lolHope this is of some small assistance
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