May 31, 200323 yr I was just at the Flightdeck solutions web site, and they're advertising Variable Rotary Selectors. I was wondering if they can be used in a gameport set up to control flaps. Would it act like 8 different switches, or is it more like a singe joystick axis? If it's like a single joystick axis, can it be used to control flaps?Here's the description from FDS:Variable Rotary SelectorSelectable steps, 2 to 12 positionswith 30 degree indexing
May 31, 200323 yr They just look like regular (variable ?) rotary switches to me. One has 8 switch contacts and the other has 12.Sure, you could solder fixed resistors to them and hook it up to one of your gameport axes and conceivably use it to set flaps via FSUIPC.-Leo
May 31, 200323 yr Author Thanks Leo. I thought they might be something like a potentiometer, but with discrete "stops".
May 31, 200323 yr Hi ken,Variable rotary selectors are simply rotary switches where you can set how many stops you need. So if you only need to have 2 detents, you just set it that way, and you have 2 choices. Similarly, if you want 3,4, 5 etc you set it to accomodate what you want. It is a nice generic solution to be able to buy just one type of selector switch and have it function for many different situations.These switches are also available at electronic supply stores.Best regards,Ken W.
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