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virtualstuff

How to change the mip level ?

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Guest Clement Guivarc h

Hi !I don't have paint shop but I'm "learning" to use alpha channels, etc, with MS Paint and DXT BMP.I've got a problem:I paint using MS paint, then I open the file with DXT BMP, thanks to DXT BMP I add the Alpha channel and I save in 32bits or DXT3 format. Then , I open the file with Imagetool to see if everything is OK but here is my problem: the texture file I painted has 11 mip levels !I don't know how to remove those mip levels. In fact, I'd like my texture to have only 1 mip level.So, can you help me to find a program that can be used to change the mip level ? Thank you very much ! :7../)_/). _ Cl

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Guest odog

hi,Well, with Image tool you can extract mips, and add them. I would suggest create mips as usual then just save the one you want and open the main texture and add the one you saved.good luck,

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Guest Clement Guivarc h

OK, I'll try to do what you've said.Thank for your help ! :-)../)_/). _ Cl

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Guest Milton

Open the texture in ImageTool.Extract the mipmaps.Close all mipmaps including the combined without saving EXCEPT the _0 level. Save the _0 level as you primary and only texture as _t.Milton

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Guest Clement Guivarc h

Yeah, but this mipmap doesn t have the alpha channel../)_/). _ Cl

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