December 14, 200223 yr Thanks for the great weather program guys.One thing I noticed with activeskywxre and ai aircraft; today I started activesky then started fs2k2 then I went to kdtw to watch ai aircraft takeoff and land. Aircraft were approaching to land on 21R when atc wanted them to land on 3L, quite a few ai planes got confused and crashed or just landed on the wrong runway anyways. Next time I started active sky, started fs2k2 downloaded real weather through fs2k2 then went to Kdtw. Things were much improved, aircraft were landing on the correct runway. Seeems like the fs2k2 approach needed some wind guidence before activesky took over.Again thanks for the nice program.Matt
December 14, 200223 yr Commercial Member Hi Matt,This happens because the wind changes after the FS ATC engine has initialized and already started vectoring aircraft for a certain runway. It will take time for the aircraft to be rerouted to the other runway but only after all existing aircraft 'in the queue' land on the 'old' runway. I suggest you start wxRE before FS just to make sure that the initial weather is set prior to ATC starting to land aircraft...Hope that helps!-Damian[table border=0" cellspacing="30" cellpadding="0][tr][td align = "left"]Damian ClarkHiFi Simulation SoftwareDeveloper of ActiveSkyThe next-generation weather environment simulation for FS2002!http://hifi.avsim.net/activesky[/td][td]http://hifi.avsim.net/activesky/images/wxresmallbanner.jpg][/td][/tr][/table://http://hifi.avsim.net/activesky/ima...][/tr][/table Damian ClarkHiFi Simulation Technologies
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