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Just phenomenal performance!
I don't think the sim works on any 10s interval. This sounds like an add-on. Have you done an isolation test without any add-ons to confirm? nvm, I see it's solved. Nice.
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SU5: What’s on your wishlist?
Same as always: - Allow more than 3 cloud layers in the custom weather UI again - Allow visibility control in the custom weather UI again - Allow more than 150kt wind speed in wind layers again - Give us SDK access to regional weather control again
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Icing after SU4
Similar results here. FWIW most users don’t understand it think it’s a bug (like several other realistic aviation phenomena). It should be available in realism options and disabled by default (perhaps LOW like turbulence) but there at realistic levels for those who want it.
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Chaseplane in MSFS2024
Green + button at the bottom of the main menu categories.
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//42 Releases Typical Weather For MSFS2024
The answers to most questions here are answered at the product page: https://parallel42.com/products/typical-weather It has a great historical-data-based randomizer including Atypical categories, and really easy to dial in realistic and variable weather. Live weather is not always what people want (some examples given here in this thread), and this add-on provides a solution for just that. Please give the product page a look if you're curious.
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//42 Releases Typical Weather For MSFS2024
If you're using the sim ATC or any ATC add-on that's using the proper in-sim weather conditions, it will be consistent as set by Typical Weather, which sets surface as well as aloft winds.
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//42 Releases Typical Weather For MSFS2024
Yep.
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//42 Releases Typical Weather For MSFS2024
Typical Weather isn't based on live or single-time-point historical data like existing/previous concepts. It's really something entirely different and new. SimBrief doesn't consider this kind of thing (yet, but it's something being explored). Other add-ons that use in-sim weather information including aloft wind layers should work just fine. Typical Weather has full surface and aloft data representation.
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//42 Releases Typical Weather For MSFS2024
It doesn't control ground snow but works well with snowy weather conditions to create the proper ground cover when it's snowing. Yes, there is an Auto-update weather option which keeps the weather along the route updated and there is also flight plan destination awareness and logic.
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Winds in MSFS 2024
Right. Wind speeds are measured from 10m (~33ft) which create the ATIS/METAR reports. 3000ft wind levels are accurate at 3000ft, and surface wind levels are accurate at 33ft AGL. Below that, some attenuation/lowering of speed at the surface is realistic, but not above 33ft AGL.
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Winds in MSFS 2024
MSFS surface wind is attenuated significantly to target 1/2 the reported wind speed at the surface when below approx. 100 AGL in 2020 (I believe it is higher, about 1000AGL in 2024 SU4). The surface wind speed is also influenced by the layer above it (if any) and apparently interpolated/blended. So setting a duplicate layer matching the desired wind surface wind speed will help lower the transition altitude. To get the actual surface wind speed configured to be depicted at the surface, you can add multiple thin stacked surface layers (with doubled wind speed) transitioning to non-doubled surface wind speed layer above about 1000AGL and then to normal aloft layers above that. The net effect is normal expected transitioning between aloft and surface wind conditions all the way to runway. In reality, some attenuation is common very near the surface (~33ft anemometer height and below, depending on terrain/mechanical influence) but this is all very exaggerated in MSFS and way worse in 2024SU4 IMO.
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Live Weather / Active Sky
No open reports. We recently did have a user who had some kind of stuck preset issue, I think related to another add-on, in which deleting the preset got things working again, but I don't have further details. Please open a ticket and we'll get you up and running.
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I Highly Recommend Active Sky for MSFS 2024
No, we don't control wind or any other weather parameter directly in passive (MSFS live weather mode). We only control active air effects (using additive forces) including CAT, drafts and cloud turbulence. MSFS live weather provides all the weather (including winds) which is as designed, and utilizes the full MSFS live weather depiction system, unless you are in active mode, where we control it all using dynamic weather preset control. So if you're getting improper winds (or clouds, or anything else) in sim with passive, it's actually MSFS live weather, and that is what is wrong/unexpected. Active mode is recommended for the best accuracy with conditions including winds.
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Live Weather / Active Sky
For ASFS, the new SU4 beta drop broke things, but our new beta version (posted earlier) fixes this. For MSFS live weather without ASFS, I understand there were some network issues earlier in the week which seem to have cleared up by now. Other than that you may have an internet issue on your end or route to MS servers.
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Live Weather / Active Sky
FYI: MS has since pushed a new KB update that resolves the problem.
Damian Clark
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