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UrgentSiesta

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  1. I classify that as a good problem to have! 😁👍
  2. Given the substantive changes to the code base, The 2020 packages are the ones I’ve been most ruthless about disabling all along - “old code” and such, fwiw.
  3. I’ve enjoyed the 757 for years. Still getting regular updates. I kinda giggle every time I see the angst on the other forum About the pending Bluebird iteration. 😂 Edit: fwiw, I’m holding off, as well. Too many new releases for me to keep up with: DCS F-100, DCS Tomcat “advanced”, IL2 Korea, plus all the other recent addon purchases. But I’ll get around to it in good time🤙
  4. Every time I have a problem, it seems to be tied to needing to download the latest installer version. once I do that, it’s golden. I’ve noticed that the 5gb re-download seems to be going much faster the last several updates. What’d be great is if they could either license the Infinity Simulations installer (the T-38c team), or make theirs work the same.
  5. Fantastic - must try with my son! 😁 FWIW, Multi-Crew as with FS Copilot is built in to quite a few DCS World aircraft, and I’ve had many great shared-cockpit flights there. It’s particularly rewarding when combined with Multi-Player, too! So great to know multi-crew is available for MSFS now, too. Thank you! 🙏
  6. WHOA!!! This app looks like a real gem! There are a bunch of Default aircraft that I rarely fly (and some that I’ll probably never touch at all). Definitely going to give it a try! As to your question, IDK (YET!). 😁👍
  7. Two additional options for reducing bloat: Addon Linker can also be used to manage Orbx addons (of which I have…ahem…”a few”). AL also offers an Advanced feature to manage addons in your Official addons folders (you will have one for 2024 and one for 2020). I.e., enable/disable addons purchased & installed through the MarketPlace. I’ve been managing the Orbx addons for quite awhile using this with no ill effects (addon updates are unaffected, too 👍). I’ve just enabled the Official folders feature, too. Testing with just one addon each so far, as recommended by AL.
  8. Also having the Aviator Edition, I had previously disabled the majority of aircraft and airports that I’m not using for a flight, including the MarketPlace content. Mainly to avoid potential conflicts and/or instability (as an aside, this type of strateegery takes me back to the Mac OS days before X, when that was absolutely critical 🤣). And yeah, there’s a LOT of things that can’t be disabled (kind of annoying TBH) - seems to be everything OEM to the Standard Edition, AFAICT…? Hadn’t occurred to me to go after World and City Updates, as well, but it does make sense in this perspective. Thanks for slogging through all this. 🙏 I’d go so far as to suggest this be a pinned comment, too. 👍
  9. I know why we absolutely want these things IRL, but in a simulator…? This is exactly the kind of stuff that keeps me flying GA. Since I can’t fly IRL any longer, I want to at least be responsible for doing all the things in-sim. I spend enough time fighting with computers (and computer users) as it is 🤣 Btw, please don’t take this to mean I’m excusing PMDG or other devs not implementing these things to a reasonable degree. 🤙
  10. Any jet can do short hops - it just depends on whether you have enough pax revenue to justify it. There are short 1-2 hr 777 flights in Japan, for e.g.👍 The real advantage of a smaller jet, IMHO, is its ability to use shorter runways and thus open up more airport destinations. In that vein, my fave for flight sim is the JF Avro RJ (“Regional Jet” is literally in its name! 😁). Alternatively, the PMDG 736 has good short field performance, esp if you go for accurate fuel weight. You could take a look at the Aerosoft CRJ, which is decent/good, but too expensive given the mid fidelity systems IMHO. If you want “just one”, the Avro RJ is solid 👍
  11. Interesting video, and the guy is right: combat and civ simming balance each other out quite nicely. Indeed, flying such diametrically opposed types of sims is probably the reason I’m never too sussed about sim and/or addon issues. I’ve always got something else to do! 😎🤙 Stealth Fighter v1 and LHX Attack Chopper were my intros to “flight simulation” back in 1990! Physics weren’t much back then - if you were damaged and lost engines, you could gain surplus energy in a dive to climb HIGHER than you started(!). So you could legit dead stick back to base over hundreds of miles even if you started at low altitude 🤣 I stuck around long enough to play SWOTL and Stealth v2, then dipped out of gaming entirely until MS CFS. Then out of gaming entirely again until my kid wanted to learn to fly airliners in 2017. Once I saw how good simming had gotten, I was hooked myself. Also found War Thunder, which was how I passed the time on a bunch of business trips since you don’t need a joystick. GREAT multiplayer experience. Not fantastic at IRL individual aircraft physics, but the physics that it has are “real-ish” (e.g., Spitfires are turn fighters and 109’s are energy fighters). Interesting thing is that you can apply IRL air combat tactics to succeed, and indeed, you MUST apply them to have any hope of advancing. I.e., a great War Thunder player will do much better in IL2 or DCS than a Civ simmer will because they understand combat physics better. In contrast, knowing how to expertly fly an A2A warbird won’t get you anywhere… IL2 Battle of X has been a great way to sample dozens of warbirds across Allies and Axis in the ETO. Great at multiplayer, very good flight & combat models, while aircraft controls and systems are standardized and simplified. Necessary to avoid years of study for all those aircraft! I’m REALLY looking forward to the imminent IL2 Korea release. From all appearances, the physics realism has been ratcheted up quite a few levels, and the graphics are gorgeous. DCS World is definitely the sweet spot for me for air combat. Study level aircraft, systems and weapons (within unclassified limits), THE BEST carrier aviation experience available, and a great multi-player AND multi-crew environment. But no doubt about it, I’d be VERY sad not to have the great and highly realistic civ sims for IRL practice and digital globe trotting 😁👍
  12. LevelUp published a major v2 update just this year, so I don’t think it’s a moribund project…? Also built on a lot of Zibo code, so the quality should be there I had trouble getting their addon trimmed out for level flight, and that rabbit hole seems to indicate LU use native XP flight model, where Zibo has some sort of “enhanced” flight model that extends the FM. I’m led to believe some of this was in response to FlightDeck2Sim’s ongoing feedback.
  13. I have one that I use for the Gunners seat in the DCS Apache. Works GREAT! But wouldn’t fly anything but War Thunder with a controller.
  14. Why? The airport is obviously tremendously popular. They and Matteo need to just fix the issues, and that seems to be happening.
  15. It’s not even that much work these days 🤙

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