We always got told 'MSFS is a sim for simmers'.
And they keep on telling us that. I guess so many times, until we believe it. But the fact is flying is 50% weather, at least.
And they never got it right. Clouds depiction is dismal.
There are at least 16 main define cloud types in the real with a bunch of sub-categories.
We got maybe three types, all a variant of cumulus.
Here is a list of just high level cloud types that do exist:
Veils, very tenuous stratiform; resembles cirrostratus or poorly defined cirrus.
Long stratocumuliform bands, often in parallel groups or interwoven at small angles. More widely spaced than cirrocumulus bands.
Bands with diffuse, blurred edges.
Bands with sharply defined edges.
Billows. Clearly spaced, fibrous cirriform, roughly parallel short streaks.
Short, straight, narrow streaks.
Wave-like structures with undulations.
Whirls. Partial (or, more rarely, complete) cirriform rings with dark centers.
Whirls possessing a small angular radius of curvature, sometimes resembling light ripples on a water surface.
Simple curve of medium angular radius with one or more streaks.
Whirls with large-scale ring structures.
For all other cloud type and pictures visit https://en.wikipedia.org/wiki/List_of_cloud_types
I believe there is a real leadership problem at MSFS. I get scolded for saying this, but the current cloud depiction is just a very lazy type of implementation 'Lets just put some fluffy white stuff up in the sky, the simmers won't notice..' We do notice and I am complaining since 2020.
Thanks for bringing this up again!