Everything posted by Silicus
-
Beyond ATC release Traffic alpha for Supporters
Yes, you need to install the FSTL models or AIG.
-
Bad Tearing Problem on High End Computer
Silicus replied to GAJ52's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHave you tried vsync completely off?
-
Bad Tearing Problem on High End Computer
Silicus replied to GAJ52's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcTearing has to do with vsync settings. It has nothing to do with how powerful your PC is. Try vsync on and 50% or 100%. Try vsync in Nvidia control panel and in msfs settings off and vice-versa. It also has to do with the frequ. your monitor operates in, the general rule is to have vsync set close to you monitors frequ. or to half of it. Do some research on vsync.
-
Uninstalling MSFS 2020
I am by no means an uninstall expert, but if you go via Settings>Apps>uninstall it should wipe everything clean... Then look into user/AppData/Local/Packages/Microsoft.Flightsimulator...funny numbers+letters if you find anything or if there is anything left I do not remember having to do anything unusual when I reinstalled msfs a while back... But it is Microsoft - you will never know..... Good luck!
-
Can't install the new FenixInstaller
I would contact them on their discord server. You might get a much better responds there... (via their website).
-
SayIntentions ATC and GPT-4o announcement today
The speed of AI advancements is mind blowing. Can you imagine what will be possible in 5 years?
-
Active Sky review
I purchased Active Sky today, honestly being very skeptical, since it is a preset based weather engine (thanks MS for not opening up the API.....) If nothing else I wanted to support HIFI, because during FS9 days it was my reliable go-to weather engine, that I used for years with much enjoyment (remember 2D clouds?). A bit of a background. I have a home cockpit, a A320 cockpit build to scale 80% done. Running the Fenix. The two front views are running on two different PC, on two copies of msfs connected via network. I did a flight from CYYC to KMSP, I picked this route, because it pretty much had cloud cover all the way. That resulted in having Active Sky running on the left (main view) and default msfs live weather running on the right view. I know, not perfect, but it gave me a clear impression of the difference. And the difference is huge just looking at the clouds. For the first time ever I saw cloud depiction, that I have never ever seen before in a sim ever! Yes, finally not always the boring, same dramatic looking cumulus clouds that I have been complaining about for years and that belong into a game, not into a simulator! Having the comparison right in front of my eyes during the 2 hour plus flight was amazing! Even during cruise and overcast skies, things changed, sometimes there where cirrus clouds, sometimes haze 50 miles out above the overcast. Things I have seen during real flights over the years as well... Descending into KMSP METAR called for three layers of clouds with a breakout at 6500 feet. On the Active Sky view I had those three distinct layers, all with different depictions and light, in the msfs view three layers where kind of bunched together, you guessed it, in the same boring looking cumulus clouds. What an amazing difference! In the real world there are 16 different cloud types. MS has one, AS at least 5, but that is just after a short test. Shame on you MS. Clouds are one thing. But winds and turbulences are another. With AS the air feels alive. When you hit a cloud or a cloud layer, you can 'feel' the light chop or a more distinct raddle. I did not experience any sudden wind shift, everything felt very realistic. I did have one frame rate drop during cruise with some haze above the overcast, but I can not say 100% it was an AS issue. Now I have to figure out how to run AS over network, or just buy a second copy. Beside the Fenix, Active Sky is the best MSFS add-on I have purchased. Weather is such an important part of flying and MS ought to get their act together for 2024 or just hire HIFI. One recommendation is to have a trial version of AS. People who will try it will buy it! Period.
-
MSFS Auto FPS App
I would like to give a big 'THANK YOU' as well. Excellent app, thanks for sharing it with the community! Much appreciated!
-
Bijan vs Accuseason
I don't get it. Seasonal changes are not really exclusively with trees!!! The foliage, grass, bush, swamps, soil, everything that grows changes with seasons.... Every attempt to only change trees is with season is kind of a lackluster approach in my opinion..... Something is totally missing in the videos provided in this thread by Rex. That's why Asobo will take their time to get it right or maybe close to it.
-
Simroutes Down?
http://www.simbrief.com/ is excellent and free. Really sophisticated with briefing package and all or just simply to get a real world route. Exports a bunch of different formats as well.
-
New to the virtual side of flying - PPL Student
Look at the hardware section of the forum and make sure when you build a new PC it has fairly good specs. Flightsims are demanding when it comes to computer power. There is nothing more discouraging then firing up your new sim for the first time and it is a slide show (low frame rates). It my opinion the only add-on you need from the get go is a 'weather program' like Active Sky to give you 'real' weather.
-
Fs Labs - An update - what will happen next...
As far as I understand from the interview is that it will have a full instructors station and more failures. Plus a full cockpit builders edition.
-
FSL A320 now generally available
What impresses me the most about the FSLabs bus is the amount of passion that went into every little detail. From the APU heat shimmering that you can see (not overdone, but just right), to the notices and warnings on the wheel struts and engines that can be read in all details, just mind boggling. Not to mention the system depth and failures. I mean, even the coffee machines make 3 different types of beverages... :wink: When the P3D version comes out I will be in line to purchase and support them. I can not imagine how many man hours went into this. It is good to see developers going the extra mile, very impressive!
-
CLOSED: Take our survey and have your say in shaping the future of flight simulation (plus there are prizes to be won!)
I think it is a typical case of 'lets rush it out Friday afternoon before the weekend' without actually checking and testing properly. Hope they will be a tiny bit more mindful when they rush out the flight sim. Dovetail, in case you did not know, we are a picky bunch and everything has to be just right :wink: or .
-
What options and settings do you want in DTG Flight Simulator? (Official Discussion)
Martin, the fact that you even ask about tweaking makes me think you are totally on the wrong track. Unless you are a nerd, you don't want to tweak. People want to fly. Not tweak. We tweak, because the old FSX code requires it. A new sim should eliminate any tweaks. Only a small percentage of people, of the masses, even know that you can tweak, not to mention they know that a config file exists..... Tweaking a sim requires border line programmer knowledge or at least some technical knowledge that most people don't have/want to acquire. Give us settings that we can change, but PLEASE get away from the need to tweak!
-
ASCA Themes / REX Comparison Shots
Watching all those screenshots and comparing them with real life cloud photos it seems that larger clouds are 'made up' from small clouds in ASCA, meaning a larger cloud is simply build from many small clouds in a repeating pattern. The repeating pattern is the problem in my humble opinion. Too many details showing the smaller clouds which form the big ones. More wash out needed in larger clouds...... Here is an interesting video showing off some real cumulonimbus
-
DTGFS scenery is Made by ORBX
I think the need for advancement and betterment is ingrained in our DNA as humans. We are never satisfied. For one person it is the missing fingerprint in the flightdeck, for others it is 'I want to fly over my house', for some both and more. There is nothing wrong with that as long as it happens in a civilized manner. I personally think that flight sims have been stuck with old technology for far to long and I wish for more advancement of environment, that includes weather and ground resolution/texture/representation. Weather is often very localized. We get the weather from weather stations that in most parts of the world are very far apart. There are 'only' approximately 11,000 weather stations in the world and approx 44,000 airports (data is a few years old) .... That means weather is only given as a sample, I want weather like it is right here right now, not 5 km away at my airport. I know, it is too much to ask, but is it? Will we one day have a real weather engine that can do that? Probably not in my life time, but I can long for it! Call me crazy! But there are other things that I long for, like much more realistic looking buildings/cities/neighborhoods, they still look too cartoonish to me in any of the sims. They are getting really close, especially with the buildings, at some of the newly released airport representations for X-plane and P3D/FSX. I think the problem with ground data is the cost. It is all available, but very expensive to get a license to use. Until then I think we only will have, again, just a sample of your and my neighborhoods and the world. In general I feel the 'main' sim are on the right track in the past year making bigger steps in advancement. I like that and I appreciate it! But there is a long way until I am 100% satisfied.
-
Flightsimcon 2016
It was last weekend. There is some interesting stuff on youtube, just search for FlightsimCon 2016.
-
Flightsimcon 2016...any news on Austin Meyer's speech?
Yes, X-plane is getting more attractive! But what baffles me to no end is that they soon will use Physical Based Rendering, but still no seasons, realistic clouds and a dismal weather system. This is what keeps me bypass X-Plane - for now....
-
HTC Vive vs Rift VR for P3D?
Here is a review about rift and flight sim. You need about 95 fps to make the flight sim experience enjoyable, but the flyinside software helps to archive that. It appears to be amazing.
-
Golden Dawn.... P3Dv3.3.
Great shots, but I have an issue with the blue hue on the horizon, particular in the first shot. The blueish hue exists in reality, but only in certain atmospheric conditions not ALWAYS. Atmospheric scattering depends on many factors, like temperature, moisture content of the air and time of day. Applying it to all and every situation at the same level has the danger of making it look artificial.
-
DTG released their Flight School today
Ever since the first alpha or beta videos/screens came out, I knew that DTG would be nothing innovative, despite the fan boys proclaiming otherwise. I am not the target audience, but I would have supported Dovetail, even with $50, if they would have put a little bit effort into this. When I see the clouds and the strange hue as a horizon, I can only say, that they have a very loooong way to go to impress anyone who is a seasoned flight simmer with their upcoming FS.
-
New preview shots
What an opinion. 'We must live with what we have'. Really? Do we? If this would be the attitude of man-kind we would still be living in caves, still be riding on horses, sitting by candle light all night and me typing this would not be happening........ Humanity always invents, improves, that's just in our DNA. That's one thing it separates us from animals. There is nothing wrong with criticizing developers, especially if they regurgitate 10 year+ code and just repackage something from an bygone area and get away with it commercially, which I doubt they will with 'Flightschool'. The only innovative that I have seen so far from Dovetail is Martin communicating with the community, which is a huge step forward.
-
Following a 787 for a year
Interesting blog post on flightradar24. They followed an American 787 for a year and came up with some interesting statistics. N800AN made 445 commercial flights in 365 days and traveled 3,924,758 kilometers. https://www.flightradar24.com/blog/dreamlining-following-an-american-airlines-787-for-a-year/ Would be interesting to know how much revenue it created and how many passengers it transport during that time! It is just mind boggling that these aircraft how much these aircraft are really working....
-
New preview shots
Very well said! :Applause: :Applause: :Applause: