theskyisthelimit

Members
  • Content count

    1,307
  • Joined

  • Last visited

About theskyisthelimit

  • Rank
    Member - 1,000+

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    VATSIM
  • Virtual Airlines
    No

Contact Methods

  • Website URL
    http://tech-stew.com
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    Pittsburgh
  • Interests
    Flight, RC, Technology, Networking, Computers, Gaming, Software and Hardware.

About Me

  • About Me
    http://www.flightsimworld.com/forums/collections/item/350-my--rigvideo-server/

Recent Profile Visitors

1,524 profile views
  1. Thats an adventurous idea.. i like it as well.. it would be nice if there was a program that would compute that too, based on the route. Seasons greetings too Happy flying
  2. It is alot of work, at least to do the state method. I wanted a way to quickly turn on and off entire regions.. with all those junction points.. in my case for the whole world.. we are talking about 2600 of them.. by combining them it could be reduced to maybe 100 or less if doing it by country/region.. I'm at the point now where i think ill just abort that idea though and if i really need them off ill turn em all off with the DISABLED flag in a custom ini file that i copy over. Yes there is organizer for xp, but i never could seem to get it to work right without blowing things up.
  3. Curious if anyone has broken up their huge Ortho tilie collections into states or countries or regions and utilize the "custom build_dir" option to point at that area for a one click turn on/off solution? Basically you merge all files from a region into one custom folder, then point the custom build_dir at that region, one click turns the whole area on/off.. rather than having to unclick 100 tiles to turn off an area. Its a little hard to define states this way, since there is overlap, but still gives some flexibility. I keep debating the worth of doing individual usa states or just do whole countries, like United States, then Canada, then maybe south america etc.
  4. I had a similar problem. This may sound dumb or obvious,but when you are testing are you unpausing? I was testing another area from a saved flight but never unpaused. I couldn't see buildings etc. After unpausing there they were
  5. No worries.. working great.. and the vr, i forgot how wow it is with AF2 after using FI with p3d/xp11... actually makes you a bit weak in the stomach at various points, fluttery.. anyways.. all good here now.
  6. Well, i reopened ftx central, saw the 1.2 for meigs.. ran the update.. now i see them both in the map.. either way problem solved and LOWI, wow, time to try the VR at lowi too :D
  7. Yeah when i open it i see them as installed (they also show under the steam af2 addons folder in two folders).. they were downloaded via ftx central originally. Ftx Central is up to date too.. the other Af2 sceneries show up on the map.
  8. Thanks.. ill do that.
  9. I'm trying to set the detents for thrust reverser with AF2 with these quandrants.. at least with P3d you can set the detent to toggle thrust reverser and then push it forward to gain engine speed (in reverse), then back down to toggle it off.. I tried setting the detent button as the toggle, but it doesnt seem to work.. sometimes the lever in the sim pulls up other times it stays stuck.. Has anyone had any success with this? Thanks in advance
  10. A month or so ago i purchased ftx meigs and lowi from ftx central when there was a sale.. i run aerofly via steam (not sure if this is why).. but when i run it, i dont see either of these on the map.. i've reopened ftx central and tried again, no joy.. What could i be missing here? Anyone ran into this? Thanks
  11. I have a thread as well, but basucally my i7 6700k 4.6ghz and 1080gtx it stutters but on turning. So I went so far as to do a clean windows partition vanilla p3d. I discovered once I added Utx (or any vector product) the stutters visible Mainly on hard turning so to speak, began. Lowering graphics and utx helped only slightly. This even at higher frame rates.
  12. Interesting ok.. interesting that we both run 4k and have the issue, though i dont think thats the cause.. I checked my gpu and cpu usage when this occurs.. gpu never exceeds 49% and cpu the same.. did you find similar results? I cant do locked frames it seems worse to me, whether locked in the sim or externally.
  13. another update: Reset and updated my bios all defaults.. same stuttering.. checked GPU usage during the basic test, never exceeded 49%, avg 35%.. ram usage around 2.7GB (vram).. cpu usage max 49%.. so its not a resource issue it would seem, has to be something else, or hardware interrupt issue, or possible ram fault somehow (added 16GB extra about 6 months ago, possibly related, may pull 16 of the 32 and retest)..
  14. I spotted your thread, as its an exact match to my issue.. add in UTX (or BM Vector) either way, stutters begin.. particularly if you do hard turning in a faster aircraft.. and even over barren areas with no addons.. where the frame rate might be between 45 and 53 (vsync on).. my situation is a 1080 video card.. but i tested this same install on a different machine with a 980Ti and i swear i'm not seeing the stuttering.. need to verify.. i found, like you, that if i make sure its unlimited and turn off road traffic, its minimal.. and maybe tone down shadows though i havent yet (and i should check my gpu usage).. so i'm curious how this held up for you.. still thinking it could be some weird mix of hardware on my box more than the software, but clearly the software kicks into issue mode.
  15. Im curious if the stutters have stayed away for you.. Similar issues i'm working out with my own issue..mine seemed to be tied to vector data as was mentioned in this thread.. soon as thats added to the mix, even default areas that still hit 50+ fps begin to stutter but only visible in hard turning.. curious how this worked out.