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V1ROTA7E

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  1. No. Not on takeoff or initial climb out. The point there is to get higher to improve fuel economy and as LBRS said, you’re not speed protected. I do, however use VS in cruise when stepping for a few reasons — 1) doesn’t jam the power and create the g-load, waking up the guys in the back 2) fuel economy 3) reduces the possibility of getting a resolution advisory from climb rate/closure rate if there’s traffic above
  2. For me, it was not improved. Went back to 5.1
  3. forgot to sign out of the beta! well, the usual stuff is broken (chaseplane, flow, etc). I was excited from FSExpo about the atmosphere model so tried it out. Some storms around miami. Sad to say, even with turning turbulence to realistic, it's still very mild. Not sure if that is officially in yet, but yeah.
  4. anyone try this out? https://flightsim.to/addon/103379/gsxcomms#google_vignette
  5. downside of a new FS every 4 years is having to re-buy addons again lol. But it keeps the machine churning...and...what's the alternative? X-Plane?? 🤢 haha. Seriously though, before these new MSFS iterations, all we had was P3D, before that FSX, before that, the list goes on. The way things are going, even with the problems we have in the sim, it's light years ahead of what we had before, no contest. But, it is funny how problems evolve from "Buffer pool size" and endless tweaks "DX10 enabler" to VRAM issues and slightly first-world problematic satellite imagery. I say hope they keep on releasing simulators, BUT that they support their past sims for a sufficient amount of time before 'forcing' a transition.
  6. Yeah. not as great as the old flyTampa one, but it's better than nothing. Still a fun airport and approach. Since it was Gaya, i was really expecting that you could 'walk' around and interact with stuff like the new Aerosoft airports, but, for the price, it's fine...Just a bit lazy, I think.
  7. They knocked this one one out of the park. A few PG trees that got merged into blobs, but you can only really notice them if you're super low. I'm sure Bijan will end up fixing those eventually, but these parks are still an amazing free upgrade. Probably the best they've done.
  8. Two things. One, at around 2:50 traffic comes close on the radar display to a collision. Two, management in the air overall appears to be pretty good maintaining spacing on arrival, but for the departures, traffic is not lining up after the landing traffic crosses the threshold. You could increase departure rate by getting traffic to line up earlier. The threshold crossing is obviously a bug in early development, so easy to let go. The voice thing will be interesting to learn about. Waiting with cautious optimism.
  9. hey, no hardware topics in this forum, Mr. Moderator 😆 But yes, Tobii is awesome.
  10. you'd be surprised! i've hit the VRAM limit a couple of times in the last month...absolutely maddening. Had to drop down to "DLSS Quality" with preset M...but if DLSS DLAA works with preset K better, I'll try that.
  11. Now that’s interesting. How much do you save by using K?
  12. @Stearmandriver FWIW, i did another short flight HNL-OGG in it yesterday, flew ECON speeds and it did decelerate with ptich. From that single test, it could be that when using an entered speed, the plane loses its ability to recalculate a deceleration path.
  13. Did it work? You should post a result
  14. I mean, with all due respect, you were satisfied with 30 FPS for a long time before upgrading…not saying you’re wrong, but just different standards.
  15. Yeah, i see your point. But before, it really looked so much better..to the point i wouldn't even use photogrammetry because the tiles below looked that good. I will concede that photogrammetry looks phenomenal relative to 2020. Maybe their goal is to make the entire world photogramatic(?) so wasting resources on a higher zoom level would be moot if everything is already at a high photogramatic level.

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