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Noel

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  1. Thanks I will see if I can get a message to its developer group
  2. IFly MAX 8 is doing this in the Flyby feature and it's the only plane doing this here. Of note, external and drone cam views of the plane in-sim are normal. Pardon the HDR10:
  3. Nvidia DX cache is automatically cleared with every install of the GPU driver. Not sure if using DiskClean to clear out the other generic DX cache matters, but I do it anyway.
  4. Awesome I look forward to this release! I used WT's 787X mod for a long time and enjoyed what it could do but to get a fully developed version will be fabulous!
  5. Mega thanks to rksoftware for this little gem. Since the update the Flyby feature is now mature and it is excellent! Haven't tried any other features in Spotty26 yet but will. I really appreciate the fact I don't need to replace the entire default camera system which to me is elegantly simple to setup new custom camera views with, make minor edits to, and is amply sufficient for numbers of views I need.
  6. Is there much hope for a better program that can actually delivery ultra-smooth animation, like FSLTL's animation. And, I appreciate why FSLTL's is far superior. Right now, besides other issues w/ BATC well known that is a major issue for me. I only have traffic amount set to 3, except for parked at 8, and yet even w/ that modest amount of live moving traffic way too often animation is herky jerky, un-smooth, and is one of two reasons I end up using FSLTL for injection, and BATC only for ATC communication to yours truly. Thanks in advance
  7. Strange but true: BATC's ground traffic management is AS BAD and sometimes worse than in FSLTL's 'blind' operation. Frequently when I use BATC traffic I'll have other planes head right towards me in a Mexican Standoff or other variants of ground traffic conflict.
  8. I generally agree except for one major problem and I don't see any work around but hopefully that is not the case. Strangely to me, I'm not sure why others aren't as bothered by this as I am, but here it is: w/ BATC injection its traffic animation often is, for lack of a better phrase, herky jerky, and I understand the explanation for this versus FSLTL which delivers ultra smooth animation. The other factor for me is that I do use Premium voices in BATC, but only for the controller. If you use BATC traffic injection BATC will use the Premium voices for ALL controllers communicating w/ all traffic, so characters get used up much more quickly than if I use FSLTL's injector in which case BATC will then only use Premium characters for the one controller communicating with me. So typically I end up using FSLTL and Premium characters and despite the lack of actually control of all traffic, the experience ends up generally being better. Sometimes I use BATC's injection at small terminals where the animation quality is likely to be better, and when I do this I use Basic voices.
  9. I've found this to be the case which seems strange at best. In fact, it's as bad and sometimes worse than is FSLTL!
  10. Not sure what the date on this version is but sounds like I should keep using it as long as I can. If n when I'm forced to consider buying the Ultimate Navigraph sub I'll probably do it because using FSLTL is a net plus for me, and I also use BATC for ATC and sometimes use its traffic management but I have a real problem with the poor quality animation that happens too often w/ BATC's traffic, plus when you use its traffic you are forced, if you use Premium voices, to have the system allocate those Premium voices towards all of the other traffic happening even when you restrict to controllers only, so every time an interaction between its traffic and any controller uses characters, whereas when you use FSLTL instead, it's just your own plane and the one controller it interacts with so drastically reduces character use. You do miss the choreography of BATC's injector, but odd as heck it's every bit as bad as is FSLTL for ground traffic conflicts, which don't happen often anyway in FSLTL. You just has to pay attention! Cheers
  11. Nope, just FSLTL. No default RealTime or offline default traffic. All traffic in graphic settings are off. Traffic is OFF in BATC. I rebooted, cleanly updated to the latest NV driver, did KSAN KSFO in the IFly MAX 8, and had lots of ground traffic and air traffic, as configured in FSLTL. I went to open SimBrief and got a pop up from Navigraph where I had to resign in and I thought that may be the end of FSLTL prior and current 'normal' behavior. But...it was totally fine at KSAN as usual. Strange, no explanation!
  12. I haven't done anything different, using the same old FSLTL injector as I've used for years, don't have the Navigraph Ultimate, and yet I'm getting the same parked and active AI traffic I've always had. Why?
  13. I'll be slightly surprised and that because whenever I do a driver install I go thru the ritual of DDU in Safe Mode, clear caches, install cleanly, avoid NV HD Audio, avoid the NV App, and in general it always improves especially if it's been a few months since the last driver install, even when reinstalling the same driver. TBH though that improvement is subtle because smoothness is generally the case.
  14. Actually, moving aircraft as previously. I could be confused because I've done a lot of experimenting lately with default RealTime traffic as well as BATC's herky-jerky traffic, and FSLTL. I'll look again a little later today... A little later...indeed, it's working as it always has, on the old injector. Pardon the HDR10:
  15. Strangely enough I can still use the old FSLTL injector and it's sending AI planes into 2024.

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