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V1ROTA7E

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Everything posted by V1ROTA7E

  1. Now that’s interesting. How much do you save by using K?
  2. @Stearmandriver FWIW, i did another short flight HNL-OGG in it yesterday, flew ECON speeds and it did decelerate with ptich. From that single test, it could be that when using an entered speed, the plane loses its ability to recalculate a deceleration path.
  3. I mean, with all due respect, you were satisfied with 30 FPS for a long time before upgrading…not saying you’re wrong, but just different standards.
  4. Yeah, i see your point. But before, it really looked so much better..to the point i wouldn't even use photogrammetry because the tiles below looked that good. I will concede that photogrammetry looks phenomenal relative to 2020. Maybe their goal is to make the entire world photogramatic(?) so wasting resources on a higher zoom level would be moot if everything is already at a high photogramatic level.
  5. Those are speeds that assume a balanced field, derived from the QRH/Performance Dispatch. Very basically, theyre conservative takeoff speeds.
  6. here ya go. PMDG models this correctly. Route KSJC-KSFO Boomerang departure, doesn't matter the runway, Surfer arrival D-> WAAVS when at FL250, ILS28L with the EDDYY transition...ended the flight before then, but loaded it for consistency. The PMDG was heavier so a shallower path, couldn't change the weight of the iFly in flight, so it was much lighter. PMDG weight was 142.0 freedom units. iFly was around 116.0. No winds loaded. Descent speed .70/290 in both. Didn't get pics of the descent before 10k, but it did slow the descent rate from ~1800fpm to around 900FPM at the first round of doughnuts for a 280 speed restriction. Levels off at 10 to get to 240. Once within 10 knots, it starts down. transitions to SPD when off the path. Doughnuts came and went, but here's just after passing the first deceleration point. Thru 10 Thru 10 No attempt to slow down.
  7. Been a while since flying an NG, but, if i remember correctly, it will level off till 250 at 10 (specifically), then continue the descent, ignoring the path, potentially getting you high on path..that's the reason you'd want to slow down, as to no sacrifice the profile. One of the features of VNAV. Yes you'll need to help it out, but normally, it does prioritize the path and will not look at the speed because 'you can help it out' even though the 73's speedbrakes are effectively useless lol. The ol' drag required message simply means you've deviated 10 or more knots from the plane's desired speed and goes away once you get there, clear the message, or get below that speed. I know you know all this already. I think the confusion from my earlier statement was not saying that the level off only happens at 10,000...normal deceleration points will not level the plane, and it'll continue on path. What i did say before, which is true in the iFly is that at the deceleration points, the path angle doesn't change to help with that speed reduction like it does in the plane. If you're descending at, say 2200fpm on a normal path at 280, once there's a speed restriction on an arrival, say 250, the iFly won't slow the descent rate at the first doughnut, it'll stay at 2200fpm.
  8. Oh no, it’ll bug 240, but it won’t go into VNAV SPD* at 10 till it gets to the 10 knot threshold to continue descent. It’ll stay in PTH and keep on trucking down. Again, this might be plane specific, but in the NG, you could get to 9,990' and the plane would have leveled off in VNAV SPD to get to 250 before going back to PTH. yes, lol of course. but, for testing purposes in zero wind, the plane doesn't seem to respect deceleration points at all. Try the SSTIK into SFO with all those speed restrictions. The plane will make a path and not account for speed reductions on the descent.
  9. Nope, it’s happened each flight pretty consistently. I’ll deliberately stay fast with the speed window closed and it’ll blow right through 10 doing 280 kts. I’ve not tried to descend in ECON since it’s slow with the low simbrief cost indexes. If I remember correctly CI of 35 gave around 280 in the descent. But, I’ve always changed the speed to .xx/280 or 300
  10. noticed something with VNAV, it won't respect 250 below 10,000. Never flew the MAX, but a boeing's a boeing. It won't pitch up while in vnav to protect you from the speed limit.
  11. sure, but my point is, so is vatsim in that context. Vatsim has been around for years, SI only 2. Trust me when i say, i'm not "yes-manning" this project, but they have made some good progress as of late....like in the last 30 days. I think vectoring is getting really good. I've had it only twice that i was kept astronomically high on approach and the go-around was a goat-rope. Other than that, it's been pretty solid. They need to prioritize phraseology and traffic spacing...along with intersecting runways.
  12. lol, i've got a 3 Gigibit connection...def not my internet or pc.
  13. Huh?? Does every post have to be about something? This is a flight sim forum for god's sake. We're not discussing geopolitical affairs here....
  14. Idk man. You can go look at their live map…I was bored last night and around 05z there were like 360+ planes flying around on the network. Compare that to vatsim which had 500+. Id say a lot of people are willing to pay for a full ecosystem.
  15. It’s actually getting much better. A few caveats though…the updated IRIS voice engine significantly reduces TX/RX time…but it’s a paid upgrade on top of the subscription. There are phraseology issues which are slowly getting worked out. Vectoring is showing promise though, same with traffic separation, but it can get confused and start to go off the rails. It’s not perfect, by any stretch of the imagination, but it’s showing promise.
  16. It’s getting better…but man, it can be a pain to use. LNAV needs work…so does vnav
  17. I believe you, and it’s obvious from seeing the degradation. Is there a statement they made that shows this is the case?
  18. Strange. I got it yesterday on my travel rig and it performs really well, far better than the original release on my main rig. Granted it's got a 5080 and settings are a combo of off/medium/high.
  19. Sounds cool. Questions for tomorrow: Voices? Oceanic? Emergencies? Contextual voice recognition/comprehension?
  20. Diversity, homie. Can’t take a 777 for a low and slow flight through Idaho. Don’t have the time or money to get every type rating out there or fly to interesting places whenever, in whatever weather. Flying is fun. Most jobs are boring. Careful not to yuck someone’s yum.
  21. Bit late to the party, and I’ve never flown an airbus in real life, but I really like how these guys make a plane. Maybe one day they’ll get into Boeing. Performance is very good annd doesn’t detract from the overall experience. I also really appreciate how everything is integrated. The amount of detail is outstanding. Haven’t done any abnormals yet, but looking forward to it. That’s all. Just a praise post.
  22. Not to be rude, but that video doesn’t really show us much of anything. I’d be much more interested in a simple audio file of how comms are handled (radio phraseology, timing, nuanced regional stuff). Not expecting the world, but at least a clear indication of what to expect.
  23. Over the past week or so, they’ve made some major improvements. Still needs work though, but overall it’s very good. I’d highly recommend trying out the IRIS voice engine. Response times are very very good, lots of chatter (mostly planes checking in, getting climb and descent clearances). Compared to where it was just a week ago, it feels like a new product. I’d say they are about 60% there, still needs some more nuanced attention to make it the full way. But IMO it just inched past BATC as far as the ATC side of the program goes. BATC has vastly better traffic control and fluidity, but the ATC to user interactions feel much better in SI.

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